hunting_quest-1.1.0-beta.2.jar
Curse Maven Snippet
What's new
Hunting Quest 1.1.0 Beta
- Added Custom Quest Maps.
Put world folders into config/hunting_quest/maps/imports, then open the Quest Map Manager to import and edit them.
- Added built-in quest maps.
Built-in maps can be selected in the quest editor as preset map destinations.
- Added Quest Map Manager.
Use /huntingquest editor, then open Quest Maps to enable, disable, reset, import, and edit quest maps.
- Added in-world map editing tools.
Enter map edit mode to set camp/player spawn points, target points, dedicated mob spawn points, resource placements, and structure placements.
- Added preset-map quests.
In the quest editor, set Destination Mode to Preset Map, choose a map, then select the target settings.
- Added event quests.
Event quests are separated from normal main quest progression and can be unlocked by conditions.
- Added quest dialogue.
Quests can now have dialogue before start, after completion, after failure, or after unlocking.
- Added quest requirements.
Quests can be locked behind completed Hunting Quest tasks, minimum rank, advancements, loaded mods, GameStages, or FTB Quests.
- Added Target NBT.
Hunt quests can define custom NBT for spawned targets.
- Improved custom map reset.
Reset restores the installed map from its template and removes temporary quest/editor objects.
Known Notes
- Custom maps and preset-map quests are still beta features.
- Imported map dimensions may require restarting the world before they appear.
- Please test map reset carefully before using this in a real modpack.
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