Let every player choose whether they have hunger. You can configure who has access to this feature using LuckPerms.
Run /hunger disable and your hunger bar stops draining. Eating food heals you instead of filling your hunger. Run /hunger enable to go back to vanilla hunger at any time.
Features
- Per-player choice. The setting is saved per player and survives death and relogs.
- Food heals you. You can tune by how much with
foodHealFactor in the config. - Healing modes. Heal instantly, over time, or half and half.
- Admin controls. Operators can change other players’ settings:
/hunger disable <players>and/hunger enable <players>(selectors like@awork). - Disable for everyone on join. An option in the config.
- LuckPerms support. Permission nodes work with LuckPerms or any fabric-permissions-api provider.
- Server-side. Players don’t need to install anything. Clients that do install it also get the hunger bar hidden while hunger is disabled (optional, with
hideHungerBar).

