I know there's only one feature added with this mod, but it's still pretty cool on its own, and I'm thinking of adding on to it. I had this idea when I was messing around with player heads. I decided to make a mob with similar properties to the player head, in the sense that it takes on the skin of the given player.
You can name them like you would any other mob, and that name will determine what player they look like.
You can befriend them by throwing a diamond at them. This also gives you the "Diamonds to you!" achievement, if you are at the appropriate progress level.
They will attack hostile mobs if holding a sword. They also do this if you haven't befriended them yet, regardless of the weapon. (You can't see it, but Notch is holding a diamond sword.)
I had to. You know I had to.
Got a suggestion? I'm all ears. Post any suggestions (yes, any) in the comments below. Maybe certain names drop certain objects? Maybe certain names make changes to the AI? Whatever your suggestion is, don't hesitate to post. Nothing (and I mean nothing) is too ridiculous.
1.7.10 version of this mod crashes server on startup. Exact error is:
Description: Exception in server tick loop
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/model/ModelBiped
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:87)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/model/ModelBiped
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:440)
at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
... 5 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.model.ModelBiped
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 29 more
Caused by: java.lang.NullPointerException
I can't tame the humans. I tried right clicking the humans and dropping a diamond on them, and it doesn't work. Please help!
Update to 1.8.9 and 1.12.2
How do you find the spawn egg?
Guys try this mod: http://millenaire.org/
Maybe you tame Simon(Honeydew?)
by giving him a cookie wich they retexture
all the time to be a Jaffa cake.
you tame skythekidrs?(don't like him) by giving him gold.
gamingwithjen(SuperGirlyGamer)
with a rose.
How do you find the spawn egg?
Please fix the Mod. The Human takes damage and my game crashed. The mod is good
Yeah me too! My game crashed!
But try this mod MissCaitlyn : http://millenaire.org/
where is the download link
sadasds
nice mod, it helps bringing life to the world ;p
the only suggestion i could give you is some way to manipulate their behavior ;p
(make them completely aggressive if set to, a way to make ''teams'' (so they defend their ''friends'')) also i noticed they cannot use potions or bows
but nice job this mod is a good addition to the minecraft worlds ;p
The mob took damage and crash.
http://pastebin.com/Msq32CUY
The mob took fall damage and crash.
http://pastebin.com/Msq32CUY
How about adding Notch and Herobrine as God Mobs that you serve. Lokking for a mod that will do that. Pick a god, or chose to serve neither and be able to earn ranks within their service.
Awesome, dude!
how can they pick up items... i throw them items and they dont pick them up -__-
can you make it so that we can add our own characters to spawn as mobs all over the world? Also special drops per mob would be amazing.
I made stampy but when he gets hit or grabs a diamond MC crashes
Hi there,
I am interested in adding this mob to a pack I am putting together for a modded survival series. Though I do have one question.
Are the eggs used to spawn them, obtainable in-game or must they be spawned in through creative?
Regards.
Heres an Idea. Make them like NPC players. Like another cool mod called "Minebot" Currently if you want to play with that mod and you use minebot to play with the robot, You have to have two accounts. With this you could make it so that when the NPC spawns in it starts looking for wood, builds a basic house and stuff. Basicaly, being a completely automated player.
This would be a big task, im guessing not THAT big, but big.
Keep up the good work! :D