human_encounters-1.0.9-forge-1.20.1.jar
Curse Maven Snippet
What's new
Quick fixes:
Added a 32-block Player Proximity Check at the very start of the target-scanning procedure for Humans & Vandals (performance issues)
Changed the way Humans / Vandals check their target to prevent them from keeping unloaded chunks open, mitigating ServerLevel and LevelChunk memory leaks.
Optimized how the Wanderer spawns
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