HubofDimensions-1.0.0-Realise.jar
Curse Maven Snippet
What's new
1.0.0 — First Release
Initial upload. Everything below is new.
Core
- Bugle item for toggling between Preparation and Battle modes
- Bossbar showing the current mode
- Red and Blue teams with shared Unit Points per side
- Unit Points persist across sessions and sync live between teammates
Units
- Knight — melee, iron sword
- Archer — stationary ranged, walks around obstacles
- Bard — decoy, cannot attack, pulls enemy aggro
- Thief — unarmed spawn, steals weapons on hit
- Kamikaze — runs at enemies and detonates, no terrain damage
- Shard — splits into smaller copies when hit hard
- Resonator — absorbs ally damage, releases it as a sonic boom
- Martyr — buffs allies on death
- Juggler — lobs TNT from range with ballistic compensation
- Magnet — pulls and disables nearby enemies, then dies
- Chain — forms damage beams between same-team units
Items
- Scroll of Dimensions — opens the unit cost menu
- Red and Blue Life Cores for crafting spawn eggs
Crafting
- Spawn eggs via 3x3 grid with team-colored cores
- Bugle and Scroll recipes
Behavior
- Friendly fire disabled between same-team units
- Units never target players
- Fall damage self-preservation
- Dye-based healing for units
Commands
- /hofd info
- /hofd team set red / blue / remove
- /hofd points set <amount>
- /hofd kill <category>
Known issues
- Arrows occasionally bounce off units without dealing damage — vanilla invulnerability tick behavior, not fixable without patching core damage handling
- Pathfinding over uneven terrain can be rough with large groups
- 50+ units per side will hurt performance
Requirements
- Minecraft 1.21.8
- Fabric Loader
- Fabric API
This mod has no additional files

