File Details
howlingMoon-1.7.10-1.1.0-beta.jar
- B
- Jun 1, 2016
- 732.60 KB
- 2.1K
- 1.7.10
File Name
howlingMoon-1.7.10-1.1.0-beta.jar
Supported Versions
- 1.7.10
Warning: This is a beta, there may be bugs, especially for packs and new werewolf NPC. Has not been extensively tested with servers.
v1.1
Ability changes
-Howl: Can now switch between calling for wild werewolves and pack members (up to 5 pack members), and just plaining howling (useful for T3 Rallying howl).
-Leap: Added 'Sprint' as a useable key for leap. Can now adjust how Sneak and Sprint key can be used for leap in the Ability tab of Werewolf Menu.
Added Bauble items, if Baubles is installed.
Added more configurables in config file.
Added hidden mechanics/features
Added Tier specific abilities and bonus
T1: Bright
T2: Tenacious
T3: Rallying Howl
T4: Dash & Ram: Sprint speed is increased. When sprinting, holding 'Sprint' will knockback any entities nearby, inflicting low damage. Damage inflicted will not count as coming from the werewolf.
T5: Rage: Causes berserk effect, will drop equipped items and armor (item drop bugs out in creative mode, as long as it doesn't happen in survival mode idc)
Added Werewolf Villagers and cabins
Can be found in forest type of biomes.
Currently suffering from a severe lack of texture and GUI visual polish.
Gain reputation by giving them meat.
Items for trade are unlocked based on reputation. 25+ for T2 items, 75+ for T3 items
Only have some of their AI active.
Additional Items are available if certain mods are installed.
All versions: Thaumcraft 4/5
1.7.10: Botania
AI changes
More behaviors
Tamed werewolves howl less often.
Wild werewolves will now defend transformed players.
Note1: Any werewolves that exist prior to this update will have their ai updated and randomized when loaded. This may change their savagery level.
Note2: For servers, if the owner isn't online when a tame entity is loaded for the first time after this update, thier pack information will
be incorrect until the owner logs in and interacts with them.
Changed what is considered 'armor' for werewolf abilities and stats that are affected by wearing armor.
Keybindings changed
Howl keybind is now Ability 1 and added a keybind Ability 2
Defaults to R & F.
Ability 1 will be defaulted to the Howl ability at start.
You can set abilities to the bindings in the ability tab of the werewolf menu.
New Abilities (More info found in guide book)
-Climb: T2+, climb up certain blocks like they are ladders.
-Predator Vision: T3+, Animals and some dangers give off a color glow, but tints vision blue.
-Lift & Throw: T5+, Can pickup, carry, and throw entities.
Pack changes:
Additional info in pack tab.
Players can now invite each other to their packs.
Players can now name their pack, must be a unique name.
New tab in werewolf menu for managing packs.
Tamed GUI changes:
-Now requires current equipped slotbar slot to be empty to open when interacting with entity.
-Other players can now access the gui of a tamed werewolf for some info without being the owner.
Tamed Werewolves and Dire wolves will not despawn in peaceful mode now.
-Attack behaviors are also suppressed in peaceful mode.
Wolfsbane enchantment now also inflicts poison on werewolves.
1.7.10: Charms' model and textures has been modified.
Bug Fixes:
-Negative effects from leaving transformation while beast hunger not filled, is now correctly applied on forced exit transformations.
-Hunger from eating incorrect food at T3+ savagery now lasts the correct amount of 5 seconds.
*Servers:
-Fixed multiple bugs that broke howling, hunger, and rendering when multiple players were around.
1.7.10:
-Charms and Wards now render correctly in inventories.
-Fixed Secondary Hunger bar from spazzing out when a enchanted item is last in the hotbar.

