Howling Moon

Last Updated: May 29, 2018 Game Version: 1.12.2

239,036

Sep 17, 2015

Owner: Razmen

Forum Link:

Howling Moon

This mod allows players to become werewolves.

 

Getting Started

 In order to become a werewolf, a player needs to become infected by getting attacked by a werewolf (Full Moon nights) in forest areas. Once infected, the player will transform on the first full moon night.

 

Once a werewolf the player will gain access to a menu to see their werewolf stats and adjust their texture, model, and abilities.

 

1.12.2 - Version 0.9 Information

Keybindings

Transformation key default was changed to J.

Werewolf Menu: K

 

Text commands

/werewolf <true|false>

/werelevel <amount>

/wereprogress [0-8] [-1, 0, 1]

 

Moon Pearl

Obtain from killing hunters who hold them.

Required for werewolves to progress. (Every 5 levels, have Moon Pearl in inventory and go to sleep at night)

Can reveal the identity of non transformed werewolves close to the holder.

Will also be used in a future recipe.

 

Hunter's Lodge and Banner

May be created near villages. To protect villagers from werewolves and zombies.

Banner acts as a rallying point for hunters and can spawn hunters around it.

Banner can be picked up and moved. However it will not spawn hunters if placed by a werewolf.

 

Silver

Any Tool/Weapon that uses the OreDictionary's "ingotSilver" in it's recipe will work for Werewolves weakness.

 

Progression

Was slightly rushed in some areas to have it ready. Area will be improved in some areas for 1.0.

There is already a warning in-game but for the level 20 area, it is recommended to only have the moon pearl on you when you sleep. The final area is designed to kill instead of ejecting you out for failing the trial.

 

The Dimension prevents blocks from being placed or destroyed, except in creative mode.

Should you encounter any problems with getting stuck, either a npc failed to spawn or you get trapped (There should always be a hole you can fall through to exit, in a corner near the spawn area.). Try leaving (if able) and returning, that should fix npc spawn problems. Otherwise delete "DIM-HM-FOREST" in the world folder, don't do it while the game is running, and it'll be recreated. If a player logged out in the dim and the folder was deleted a "cascading worldgen lag" error might occur once they log in. This is okay don't worry.

 

Wolfsbane Texture

If you prefer the old wolfsbane texture you can replace it by:

Downloading the texture

Rename it to "wolfsbane"

Open this mod's jar (can use 7-Zip or WinRAR)

Place the texture in assets\howlingmoon\textures\blocks\

 

Installation Instructions:

Requires Forge

Recommend Version or higher.

 

Place the jar in the Mods directory.


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