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Hostile Tactics

Smarter vanilla hostile mobs with tactical AI.
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Codename: Uncaged v0.9.0

File namehostile_tactics-0.9.0.jar
Uploader
orferorfer
Uploaded
Jul 2, 2026
Downloads
137
Size
151.7 KB
Mod Loaders
NeoForge
File ID
8355941
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:hostile-tactics-1592881:8355941"

Learn more about Curse Maven

What's new

# Hostile Tactics v0.9.0: Uncaged

- Added smart combat replacement for Endermen.
- Endermen now use Hostile Tactics movement and disruption logic while keeping their vanilla teleport feel, water weakness, and carried-block rules.
- Angry Endermen can now escape boats and minecarts after a short readable delay.
- Vehicle escape does not break boats or minecarts.
- Added low-ceiling counter behavior, so 2-block shelters are no longer a perfect shutdown.
- Endermen can stalk shelter edges and pressure openings instead of walking into impossible spaces.
- Added limited ceiling block disruption through the existing world interaction system.
- Block disruption respects `mobGriefing`, config settings, cooldowns, loaded chunks, hardness checks, and protected block tags.
- Hidden targets use last seen or last heard positions, not exact wall-tracked coordinates.
- Water remains a real counter.

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