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Hostile Humans

Adds Hostile Humans with structures into your world

File Details

hostile_humans DA SECOND UPDATE

  • B
  • Apr 11, 2023
  • 727.81 KB
  • 110
  • 1.18.2
  • Forge

File Name

hostile_humans_1.18.2-1.2.1.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hostile-humans-845401:4485136")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Warning: Current issues:

-Shield blocking issues
-Make homes rarer
-Make Oak Tower slightly more common
-Make Oak Fort more common 
-Change all the banners
-Make the armors the humans drop less likely to have much health


Changelog:

Added 9 more structures

Made the death message say "Slain by Human"

Fixed issues below:

Humans are blocking with shield AND melee attacking at the sametime.

Humans equipping armor they find on the ground mid combat.

Roamer keeps changing direction

Humans shoot their bow too fast

Fort generation issues

Update Farmhouse, Desert house, oak fort and Oak house structures 

Make home structures slightly more rare.

Make oak tower slightly more common.

Remove crossbow humans having shields

Roamers don't spawn with shields (and fix Roamers using their shield against animals for some reason?)

Humans and roamers don't despawn when game is set to peaceful

Rename Oak House 1 to cottage

Make roamers more rare

Make humans spawn with immersive armors more often when the mod is installed

Add immersive slime armor as armor humans can spawn with

Humans not spawning with Warrior armor from immersive armors