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Hostile Humans Unified

Adds four ranks of humans, with identity-based relationships, hiring and command systems, equipment management, and combat behaviors for melee, bows, crossbows, and firearms.
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hostile-humans-unified-1.20.1-3.4.0.jar

File namehostile-humans-unified-1.20.1-3.4.0.jar
Uploader
Felix_xingFelix_xing
Uploaded
Sep 28, 2026
Downloads
14
Size
3.3 MB
Mod Loaders
Forge
File ID
8997838
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hostile-humans-unified-1714085:8997838")

Learn more about Curse Maven

What's new

Carries forward the 3.3.14 dedicated Creative Mode tab, grouping the mod's items by category.
- Adds distinct muted-color, labeled tier badges to the radio's soldier list and detail view, keeping status and health information visible.
- Peaceful difficulty removes wild Humans but retains hired soldiers in a non-combat state, including roster handling across difficulty changes and reloads.
- Reworks the radio as a pixel-style roster with individual status, recall and orders, manual refresh, sorting, and scrolling. Unloaded soldiers remain visible while their order controls are disabled. Recall-all moves into the UI to prevent accidental sneak-right-click recalls.
- Improves roster hover previews, blank-area clicks, and ordering so crossing gaps between soldier rows does not flicker the overview. The soldier command screen shares the visual style and Esc returns to the previous menu.

This mod has no additional files