hostile_creatures-1.0.9-forge-1.20.1.jar
Curse Maven Snippet
What's new
added 11 mobs, added 1 staff still (WIP Cannot be crafted), removed stone golem since in my modpack there is a stone golem from another mod.
I tried to make the names as unique as I can to avoid having mobs with same name from other mods.
Spawn rarity might need to be adjusted in future update, for now you can change spawn rate/biomes via datapack.
some mobs don't have a designated biome and made procedures so they only spawn underground, they may appear in modded dimensions if the y level is below 0, and y level below 50 for cavern scorpion formerly named brown scorpion. replaced projectiles for eldritch seeker and grumble.
This version is still very much WIP, no game breaking issues, but issues with some combat ai, animation, and projectiles not facing the right direction when shot by grumble, eldritch seeker, and new mobs glintoric and bramble
I mainly made this mod for my modpack fortuna RPG so if you want to face all of these mobs but improved with magic casting make sure to check them in the modpack.
special thanks to the model creators in sketchfab
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

