A Minecraft Fabric client mod that automatically tames, breeds, grows and culls horses, iterating until it gets the speed, jump, health, coat and markings you asked for.
Usage
- Prepare a 10×10 fenced pen, two horses, and plenty of carrots, golden carrots and an axe.
- In ModMenu set the target count, target stats and target coat.
- Press B to start breeding.
Basic settings
| Setting |
Description |
| Enabled |
Master switch, same as the keybind |
| Grow foals |
Feed carrots to foals to speed up growth |
| Max horses |
Horses allowed in the pen at once; culling starts above this |
| Target count |
How many horses must meet the goal before breeding stops |
| Detection range |
Only horses within this range are counted and handled |
| Target speed |
Minimum speed, blocks/second |
| Target jump |
Minimum jump height, blocks |
| Target health |
Minimum health, half-hearts |
| Feed to tame |
Feed carrots to speed up taming |
| Target temper |
Start taming once feeding reaches this temper value |
| Auto restock |
Refill the inventory from containers automatically |
| Golden carrot container |
Sneak-left-click a container while holding a golden carrot to mark it, format x y z |
| Carrot container |
Sneak-left-click a container while holding a carrot to mark it, format x y z |
| Coat filter |
Breed [target count] of each selected coat; none selected means no coat restriction |
Advanced settings
| Setting |
Description |
| Reach |
Maximum interaction distance |
| Pairing conservatism |
How similar the parents must be |
| Auto eat |
Eat a golden carrot when hunger is not full |
| Auto move |
Walk over when the target is out of reach |
| Protect named horses |
Named horses are never culled |
| Critical hit |
Jump before attacking for a critical hit |
| Ignore crowding |
Ignore push collisions between horses |
| Drop leather |
Drop leather from the inventory automatically |
| Drop facing |
Direction to drop towards |
| Show HUD |
Whether to draw the HUD |
| Glow markers |
Outline horses by state |
| HUD X |
Pixels from the left edge of the screen |
| HUD Y |
Pixels from the top edge of the screen |
| Diagnostic log |
Turn on when troubleshooting |
Glow marker colours
| Colour |
Meaning |
| Yellow |
Current action target |
| Magenta |
Pairing |
| Gold |
Meets the goal |
| Purple |
Pairing candidate |
| Orange |
Culling candidate |
| Cyan |
Foal |
| Green |
Ready to breed |
| Red |
On cooldown |
| Grey |
Untamed / hurt / mounted |
HUD
Breeding [on] data: exact
Cap 20 adults 8 breedable 1 cooldown 4 in love 2 untamed 1 foals 2
Exact: single player reads the integrated server directly. Inferred: multiplayer estimates from feeding and events.