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Hordium

Hordium adds fully datapack-driven raids. Create custom raids with JSON only—no Java required.
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hordium-1.0.1.jar

File namehordium-1.0.1.jar
Uploader
SkyHantSkyHant
Uploaded
Jul 16, 2026
Downloads
14
Size
68.1 KB
Mod Loaders
NeoForge
File ID
8444197
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:hordium-1611188:8444197"

Learn more about Curse Maven

What's new

Added

  • drop_chances: raid-wide equipment drop chance control — set to "none" to disable all drops, or a number to apply one chance to every slot. Per-mob NBT still overrides it.
  • units: reusable mob presets local to a raid file — define an entity + NBT loadout once, reference it from any wave by name.
  • Liquid-aware spawning: spawn_on_ground and spawn_on_liquids / liquids keep mobs from spawning in water, lava, or modded fluids (or restrict a raid to liquids only).
  • New bundled example raid: Bone Legion.

Fixed

  • Mobs could still spawn on a liquid even with spawn_on_liquids set to deny, if the spawn ring search failed to find dry ground and silently fell back to an unchecked position.
  • Fixed raids restarting after rejoining the world.

Changed

  • Bundled example raids no longer depend on optional mods (musketmod, tinyskeletons) — muskets swapped for bows, modded baby skeletons swapped for regular ones. Vanilla baby zombies kept as-is.

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