HomeLink

HomeLink is a lightweight and fully server-side Fabric mod that lets players create, manage, and teleport to custom home locations with ease. Perfect for survival servers, SMPs, and adventure-based communities.
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homelink-1.4.0+26.2.jar

File namehomelink-1.4.0+26.2.jar
Uploader
SumutiuSumutiu
Uploaded
Oct 8, 2026
Downloads
24
Size
1.3 MB
Mod Loaders
Fabric
File ID
9103263
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:homelink-1251135:9103263"

Learn more about Curse Maven

What's new

HomeLink: teleport reliability and safety fixes

Fixed

  • Teleports, sounds, particles, messages and request timeouts ran on a background thread, which could crash the server or corrupt entities; everything now runs on the server tick
  • Teleport protection used the player's saved Invulnerable flag; logging out (or the server stopping) during it left the player invulnerable for good. Protection is now kept in memory only
  • /tpcancel and cancel-on-damage never worked, and several teleports could be stacked: players were never marked as teleporting
  • A home file that couldn't be read was treated as "no homes" and was overwritten by the next /sethome; corrupt files could break joining. Unreadable files are left alone, corrupt ones are moved aside as .corrupt-<time>, and saves go through a temp file
  • A malformed config crashed the server on start; it now falls back to the defaults without touching the file, and invalid values are corrected in memory with a warning
  • /tpto and /tphere placed you half a block off the other player, sometimes inside a wall
  • An old request timeout could delete a newer request; accepting or denying a request also cancelled requests that player had sent to others
  • Accepting a request while another teleport was pending lost the request
  • Teleports to a player who had just died weren't cancelled
  • Opening a second singleplayer world registered all events again and broke teleports
  • With a delay of 0, /tpback positions and teleport protection were skipped
  • The "not initialized" message said "SimpleClumps"

Changed

  • /home without a name uses your home called "home", or your only home; otherwise it lists your homes
  • Damage, movement and /tpcancel now cancel a pending teleport straight away and tell both players
  • Teleport protection can't be chained back to back with instant teleports
  • Errors during a teleport are caught and logged instead of reaching the server tick
  • Home files are now pretty-printed JSON

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