MapMinecraft 1.2.0 (Forge 1.20.1)
Curse Maven Snippet
What's new
Added
- Server-wide acquisition, memory and per-player transfer limits with administrator configuration.
- Refresh button, scan age, explicit settings confirmations and concurrent-edit detection.
- Automatic rendering resolution reduction for complex terrain and visible preparation/failure states.
- Regression coverage for snapshot sharing, settings conflicts, load budgets and lifecycle cleanup.
- Mandatory distribution, server and real-client verification before publication.
- License, logo, issue tracker and SHA-256 checksums in distributions.
- Bilingual CurseForge description matching the presentation of the author's HomeCore project.
Fixed
- Match each Minecraft version’s glyph orientation and increase marker readability, verified by screenshot pixel comparisons.
- Re-anchor every column when changes lower the terrain's vertical scan base.
- Spread full and incremental scans across ticks and projectors.
- Share immutable compressed columns without expanding full snapshots for transport or rendering.
- Pace transfers fairly per player and retry queue admission without restarting active streams.
- Resend unchanged terrain after chunk re-entry, dimension changes and respawn, and release obsolete player transfers.
- Apply protection hooks to linker selection, clearing and remote linking for either hand.
- Index terrain events by chunk, deduplicate explosions and stop radar queries at 15 matches.
- Save presets atomically and document their scope per Minecraft instance.
- Replace obsolete CurseForge version-type lookups with named version metadata through the official Upload API.
Changed
- Network protocol 4: update clients and servers together.
- Align both loaders at mod version 1.2.0.
- Pin CI actions by commit, add concurrency controls/timeouts and remove local dependency lookup.
- Publish with Java 21 without the incompatible Java 25 upload plugin; add upload previews, explicit environment tags and file-ID receipts.
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