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Hollows's Cobblemon Remixed

Cobblemon progression: trainer ranks, research unlocks, party slots, level caps and legendary hunts!
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hollowscobblemon-1.0.0.jar

File namehollowscobblemon-1.0.0.jar
Uploader
worktimeworktime
Uploaded
Aug 12, 2026
Downloads
60
Size
238.8 KB
Mod Loaders
NeoForge
File ID
8631701
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:hollowss-cobblemon-remixed-1607282:8631701"

Learn more about Curse Maven

What's new

Legendary Hunts

  • Added a full Legendary Hunts advancement tab (separate from Trainer Ranks)
  • Unlocks at Research Rank VI
  • Full hunt lines including Tomb of the Giants, Island of Finality, Laboratory Containment Unit, Mirage Island, Witch Tree of Welfare, Mount Consumattio, and all individual legendary quests (Regis → Creation Trio / Arceus and everything in between)
  • Each hunt now has Start → Progress → Completed advancements
  • Progress only counts after a hunt is started
  • Only one active hunt at a time
  • Prerequisite chains enforced (e.g. Regigigas requires the other Regis first)
  • Objectives support type catches, type defeats, move usage, species catches, total defeats, and item turn-ins

Quest Commands

  • /startquest <hunt> [player] — operators only (permission 2+)
  • /startquest turnin <hunt> — players turn in required items
  • /legendaryquest <hunt> — view quest progress (only if started; blocked after completion)

Quest UI

  • Added a Legendary Quest progress screen (same style as Research)
  • Removed the blue full-screen tint

Hub Polish

  • Mount Consumattio — Legend Plate — “Traverse into the Stage of the Gods.”
  • Laboratory Containment Unit — Iron Block — “Who got the Observatory code?”
  • Mirage Island — Liechi Berry — “Now you see me... now you dont!”
  • Witch Tree of Welfare — Power Herb — “Where the Deities of Nature reside.”
  • Island of Finality — End Crystal — “Prove yourself worthy after beating Path of Finality”

Quality of Life

  • Jukeboxes now loop the inserted disc until removed
  • Locked research items no longer visually vanish when used
  • Battle Debug button (battle UI only) to force-end softlocked battles
  • Fixed obedience softlock when only over-cap Pokémon remain
  • Improved party enforcement / locked-slot feedback

Commands

Players

  • /legendaryquest <hunt>
  • /startquest turnin <hunt>

 

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