Hollowmere 1.0.2 NeoForge 26.2
Curse Maven Snippet
What's new
**Hollowmere 1.0.2 — content update**
- **Boss spectres:** after you defeat a boss, a weakened translucent ghost of it can appear now and then (about once every ten minutes by default). Half the boss's health, 60 % of its damage, melee only, no unique loot. 11 spectres with their spawn eggs; configurable with `spectre_enabled`, `spectre_probability`, `spectre_health_scale` and `spectre_damage_scale`.
- **Eight new biomes in the dimension:** Reef Lantern, Kelp Forest, Mist Lake, Deep Marsh, Hollow Wood, Harvest Fields, Ash Moors and Autumn Village, in the warm half of the climate. Each has its own plants, creatures, ores and structures; the two open-sea biomes get kelp, seagrass and sea pickles.
- **Three new water structures:** the Sunken Hull (a wrecked lantern ship) and the Tide Shrine on the seabed of Reef Lantern and Kelp Forest, and the Reed Stilt House on the lakes and the marsh.
- **Tools, weapons and armour redrawn:** one shared, mirror-symmetric silhouette per piece across the three sets (Lanternplate, Moonstone, Umbrite), a double-bit axe, two-boot armour icons and a redrawn Vorpal Blade.
- **The nine new creatures have their own models, textures, glowing layers and idle animations,** instead of recoloured vanilla models.
- **Minecraft 26.3 (Fabric):** a new jar with the 26.3 data formats.
- **New content:** 9 creatures; decoration (Pumpkin Table, Hollow Mushroom, Lantern Mushroom, Hollow Chair); stairs, slabs, walls, fences, buttons, levers, pressure plates, doors and trapdoors for the building blocks; three dishes; two potions; the Lantern Charm relic; six collectible mementos and a trophy.
- **Sound:** three new ambience loops (open sea, kelp forest, lake) and four occasional water sounds; a fourth music piece, `tide_lanterns`; the music is about 4 dB louder and encoded at a higher quality; sound subtitles in English, Spanish, French, Portuguese (Brazil) and German.
- **Fixes:** the crypt-portal now clears non-colliding plants when it raises the arrival tomb, instead of cancelling the crossing; the new blocks' loot tables survive explosions.
Existing worlds open unchanged; only newly generated chunks get the new biome contents and layout.
This mod has no additional files

