
Kotlin Scripting with obfuscation / reobfuscation. Kotlin 2.4 with context parameters & collection literals support!

HollowEngine supports .gltf / .glb / .obj / .geo.json (Bedrock file format)

Animation controllers for npc in molang-like expression language (also supports triggers & data from server)

Now supports camera position, angles & world time / weather editing. NPCs coming soon...

Bezier curves support for any related keys.

Asset Manager that lets you view all client and server resources in the game or override them with just a couple of clicks

Scriptable npcs & dialogues

