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HitSound Customizer

Customize client-side melee damage cues with four sounds, volume, pitch, and a players-only filter.
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HitSound Customizer 1.0.2 - Forge 1.18.2 - Local Only

File namehitsoundcustomizer-1.0.2+1.18.2-forge.jar
Uploader
dreamiiingdreamiiing
Uploaded
Oct 16, 2026
Downloads
5
Size
41.5 KB
Mod Loaders
Forge
File ID
9204370
Type
A
Alpha
Supported game versions
  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hitsound-customizer-1744481:9204370")

Learn more about Curse Maven

What's new

Experimental partial legacy port. Automatic melee damage-event sounds work only in your locally hosted integrated-server world (including the local host of a LAN world). Remote multiplayer automatic cues are unavailable: old vanilla damage packets do not identify the attacker. F7 or /hitsound opens settings and previews anywhere. Classic, Experience, Amethyst and Pling sounds supported. Volume/pitch use 0.05 steps. Local cues observe uncancelled positive Forge LivingDamageEvent at LOWEST priority, not final-health confirmation; another mod can still alter damage afterwards. No attack buffering, reach changes or remote hit guessing. Build/static/logic checks only; running Minecraft gameplay has not been tested.

This mod has no additional files