hitbox-toggle

Client-side mod that renders configurable wireframe hitboxes around entities. Supports visual scaling (0.5×–2.0×), reach-aware coloring, and custom RGB colors. No X-ray, no automation, no through-block rendering. Keybind toggle, in-game settings screen.

 


Hitbox Toggle

Hitbox Toggle is a lightweight client-side Fabric mod that lets you visualize entity hitboxes with customizable colors and size — without any of the bloat.

Features

🎯 Hitbox Visualization Displays wireframe outlines around all nearby entities (up to 128 blocks). Instantly toggle them on or off at any time.

🎨 Two Color Modes

  • Reach-aware — hitboxes automatically turn green when an entity is within your attack range, and red when it's out of reach
  • Custom — choose any color you like using RGB sliders

📐 Visual Scaling Scale hitboxes from 0.5× to 2.0× their actual size for easier visibility at a distance.

⚙️ In-game Settings Screen All options are accessible through a clean settings screen — no need to edit config files manually.

Keybinds

Key Action
H Toggle hitboxes on/off
J Open settings screen

Requirements

  • Minecraft 1.21.x
  • Fabric Loader ≥ 0.19.3
  • Fabric API
  • Java 21+

Notes

  • Client-side only — does not need to be installed on the server
  • Settings are saved automatically to config/hitbox-toggle.json

 

The hitbox-toggle Team

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