History Stages 5.5.0-1.20.1
Curse Maven Snippet
What's new
\\\*\\\*Full Changelog\\\*\\\*: https://github.com/Flix100000/History-Stages/compare/5.4.0-1.20.1…5.5.0-1.20.1
New
- Compat: Locked items are now inert vs Spell Engine & Better Combat (#87).
- EMI: Brought EMI integration up to the same level as JEI.
- FTB Quests: Replaced stage cycling button with a searchable picker screen.
- Locks: Added NBT criterion to tag locks (#84).
- Stages: Added ability to hide or replace display names and tooltips of locked items.
- Editor: Added dependency graph viewer.
- Editor: Widgets and buttons now grow to fit long translations.
- I18n: Made hardcoded player-facing text translatable.
- Stages: Added temporary stage mode with auto re-lock timer.
- Stages: Added AUTO stage mode and auto-trigger system (#80).
- Editor: Added multi-select to entity picker.
- Spawnlock: Added per-dimension filter for spawn-locked entities.
- Stages: Added scoreboard objective dependency.
- Pedestal: Added config to lock scroll in pedestal while researching.
- Pedestal: Comparator output now reflects research progress (0-15).
Fixes
- Toasts: Stack variable-height notifications without overlap.
- Research: Gate isItemNeeded deposit timer by NBT criterion.
- Locks: Split place/use gating and block copycat material application (#81, #85).
- Research: Gate dependency item deposits by NBT criterion.
- Pedestal: Orient tier 2 pedestal to player facing on placement.
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