History Stages

Guide your players through the ages. History Stages lets modpack creators lock items, recipes, dimensions, mobs, loot, and more behind custom research-based eras with full in-game tooling.

File Details

History Stages 5.4.0-1.21.1

  • R
  • Jun 1, 2026
  • 813.02 KB
  • 283
  • 1.21.1+1
  • NeoForge

File Name

historystages-5.4.0-1.21.jar

Supported Versions

  • 1.21.1
  • 1.21

Curse Maven Snippet

NeoForge

implementation "curse.maven:history-stages-1473453:8181450"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Full Changelog: https://github.com/Flix100000/History-Stages/compare/5.3.0-1.21…5.4.0-1.21.1

New

  • Added Accessories mod integration to block locked items in accessory slots.
  • Added optional JEI hiding of locked items and recipes.
  • Added Research Pedestal tiering with Tier II, III, and IV variants.
  • Added Research Boosters for Pedestals.
  • Added support for matching and editing arbitrary data components (fixes Iron's Spellbooks integration).
  • Added structure lock features including wall mode, anti-cheese block-pos check, and projectile blocking.
  • Added seeded zone builder, red force-field, and screen overlay for structure locks.
  • Added styled toast notifications for editor actions.
  • Added toggle button for lockedItemMultiStagePolicy in the editor.
  • Added Ctrl-click on an inventory slot to import its NBT in the editor.
  • Added a fixed center Add button with an empty-state hint in the editor.

Fixes

  • Fixed client recipe manager wiping on stage sync, which caused rendering issues with other mods.
  • Fixed ConcurrentModificationException in stage manager on the render thread.
  • Fixed item-loss and bucket-edge placement issues in structure lock.
  • Fixed missing Jade config translation for pedestal_booster.