Hexxit Gear-1.12.2-3.0.0.jar
Curse Maven Snippet
What's new
Scale Armor - Grants regeneration 1 and fire resistance 1. Its ability has been changed to grant resistance 5 for a configurable amount of time instead of complete invulnerability, as certain mods broke this effect. You also curse nearby mobs with weakness 5 for 5 seconds. The effect was also visually updated to match the tribal set ability.
Tribal Armor - Grants speed 2 and jump boost 3. Set ability grants regeneration 3, strength 3, and haste 3 for a configurable amount of time. You also curse nearby mobs with slowness 5 for 5 seconds
Thief Armor - Grants luck 2 and speed 3. Set ability grants strength 5 and invisibility until you attack for a configurable amount of time.
Sage Armor - Grants regeneration 1 and water breathing 1. It's ability is unchanged.
All armor sets - Grants night vision. All negative effects are gone as they are mostly redundant when playing with mods like bountiful baubles.
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