hexcasting-forge-1.18.2-0.9.0.jar
Curse Maven Snippet
What's new
0.9 release!!!
HEXCASTING IS NOW CROSS-PLATFORM! You can play it on Fabric and Quilt!
Besides that:
- Added Jeweler's Hammer, an iron pick which can only break non-full blocks to help in harvesting amethyst
- Added the Ravenmind, a sort of implicit focus that lets you store a single iota apart from your stack
- Scrolls now come in 3 different sizes
- You can now rename and seal each page of a spellbook individually
- Retexture of the pigments! And added some new pride pigments
- Patterns are now less chaotic on the grid, and escaped patterns (inside intro/retro or after consideration) are a different color
- The grid now attempts to display a constant area, so you can't cheese it by making the MC window tall and thin, and ultrawide monitors aren't shrifted
- The root advancement now triggers on picking up an amethyst item instead of hackily trying to detect if you're in a geode
- @Alwinfy rewrote the evaluator again, and it works on continuations now. This means things like Thoth's Gambit will take place more sensibly temporally; for example, raycasting then breaking a block will break a whole line of blocks instead of selecting the block a bunch then breaking the same spot a bunch
- Empty lists are now falsey
- Added a creative-only item that provides infinite media and can be eaten to unlock all the advancements
- Changed costs of a lot of actions to make cyphers more worth it in the early game
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Added MANY new actions:
- Muninn's Reflection and Huginn's Gambit, for reading/writing to the ravenmind
- Speaker's Distillation and Decomposition
- Charon's Gambit, which immediately cancels one "layer" of Hermes or Thoth execution
- Modulo
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Cross-mod compatibility with:
- JEI, REI, EMI
- Pehkui
- Fusion's Gravity API
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Fix a zillion bugs, such as
- You can actually write to scrolls now lmao
- Edified wood rotates like vanilla wood
- Probably a lot of other changes too
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