File Details
Hexalia 1.2.8-1.21.1 - NeoForge
- R
- Oct 3, 2025
- 1.30 MB
- 3.5K
- 1.21.1
- NeoForge
File Name
hexalia-1.2.8-1.21.1+neoforge.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
1.2.8
Important Note
:warning: Since the Enchanted Bayou biome and the previous structures have been removed, updating an existing world to this version may cause major issues. It’s strongly recommended to start a new world when updating to this release.
New Content
Items & Blocks
Mutavis: New mutation item that transforms specific plants: - Blue Orchid → Spirit Bloom - Tulip → Celestial Bloom - Kelp → Siren Kelp - Brown Mushroom → Dreamshroom - Lily Pad → Lotus Flower - Cactus → Saltsprout - Also mutates blocks previously handled by Morphora (Snow Block → Blue Ice, Netherrack → Blackstone)
Purity Idol: Consumable item that removes curses from enchanted items when held with the target item
Throwable Sac Items: - Purifying Sac: Creates lingering cloud that removes negative effects - Foul Sac: Inflicts Poison II, Slowness II, and damage - Frost Sac: Inflicts Weakness II and freezes targets - (Cloud duration configurable for all sac items)
Mechanics & Systems
- Morphora Revamp: Now requires Mutavis to activate, mutates blocks in 6-block radius (configurable)
- Grimshade Block Entity Revamp: Now remains active after activation, causing Wither and Weakness I to all non-player mobs in large area
- Ghostveil Rework: Now grants invisibility when crouching
- New Advancements: Added comprehensive progression tracking system
- Herbalist Hut: New structure replacing Barren Hut and Bayou Hut, found in Swamp biome
Changes
World Generation
- Increased rarity of all overworld resources
- Adjusted natural spawn locations: - Lotus Flowers now spawn in Swamps and Mangrove Swamps - Cottonwood Trees spawn in Swamps - Willow Trees spawn in Mangrove Swamps - Nightshade Bush spawns in Dark Forest - Pale Mushroom now spawns only in Mushroom Fields - Witchweed now spawns only in Flower Forests
Blocks & Items
- Flammability: Added to all flammable blocks (wooden sets, flowers, etc.)
- Pale Mushroom Block: Now behaves like Pink Petals
- Brews: Duration increased to 4 minutes, stack size reduced to 4
- Witchweed: Now slows entities walking over it, became renewable (bonemealable on Infused Dirt)
- Lotus Flower: Now tied to purification, used in Purifying Sac and Purity Idol recipes, renewable via bonemeal
Recipes
- Elemental Nodes Simplified: Amethyst Shard + Element-related plant/fungi + Element-related item
- Weather Idols: Updated recipes with renamed idols
- Morphora: Recipe updated to follow same pool as Mutavis
- Purifying Salts revamped into Purifying Sac
Mechanics
- Celestial Infusion: Now requires Celestial Bloom to activate (consumed, turns into Dead Bush)
- Miner's Respite (formerly Anvil Harmony): Nearby anvils repaired by one stage when censer activates, grants Night Vision + Haste II while active
- Silk Moth: Movement goals tweaked for more natural behavior
Technical
- Revised tags for better mod compatibility
- Updated textures: Sunfire Tomato, Infused Dirt, Siren Kelp, and Brews
- (NeoForge) Added missing tree decorators: Catkin (Cottonwood Trees) and Silk Cocoons (Dark Oak Trees)
Removals
Content Removal
- Removed Enchanted Bayou biome and Terrablender dependency
- Removed Henbane decorative flower (experimental, may return)
- Removed Hexed Bulrush and Duckweed
- Removed Mossy Willow Wood block
- Removed Barren Hut and Bayou Hut structures
Feature Adjustments
- Disabled Sniffer digging up Ancient Seeds (temporarily, for Kelpweave Blade revamp)
- Ancient Seeds now only obtainable from Jungle Pyramids
Balance & Configuration
- Multiple effect durations and areas now configurable
- Sac cloud durations configurable
- Grimshade duration and effect area configurable
- Morphora mutation radius configurable

