spiderman-mod-1.70.0.jar
Curse Maven Snippet
What's new
🔥 Update 69: Ultimate Heat Vision + Optimization
☀️ Superman
👁️ Overhauled Heat Vision
Pinpoint accuracy: the beam hits exactly where your crosshair is aimed, even while flying at high speed.
Burning eyes: when Heat Vision is selected on the radial menu, your eyes glow red—visible to everyone on the server.
Increased destruction: higher damage at all levels. From Level IV onwards, blocks crack and eventually crumble away.
💥 NEW: Level VII (available only during Supercharge)
With Solar Supercharge active, use Ctrl + Mouse Wheel to switch from Level VI to VII:
A massive cone of energy erupts from your eyes, accompanied by shock rings and a blinding flash upon impact.
Pierces through all enemies in its path, dealing devastating damage and setting them ablaze.
Obliterates blocks: where the beam strikes, blocks crack, turn into embers, and disintegrate, carving out a tunnel.
Chests, machines, and protected areas remain intact.
❄️ NEW: Freeze Breath Level VI (available only during Supercharge)
A blizzard with a range of ~42 blocks.
Instantly freezes enemies while dealing damage.
Turns water into solid ice, lava into obsidian, and shatters leaves, plants, and glass.
⚡ Optimization
The mod is now more lightweight, with no changes to gameplay:
The web-tether mechanic no longer forces the server to scan for projectiles in a massive radius around every player on every tick.
Mobs unaffected by the mod are now excluded from its internal checks.
Level calculations for Superman and Flash are significantly more efficient.
Various minor improvements to the HUD, Spider-Sense, and visual effects. ⚙️ Config
New option `heatVisionObliteratePerTick`: the number of blocks that level VII can disintegrate per tick (default is 24; 0 disables destruction).
⚠️ Servers: the client and server must be on the same version.
This mod has no additional files

