herogenesis-0.1.9.jar
Curse Maven Snippet
What's new
New Content
- Added Sunstone, Moonstone, and Voidstone armor/tool sets.
- Added new ore progression for Sunstone, Moonstone, and Voidstone.
- Added stronger guide/menu support for new systems.
Power Visuals
- Reworked Rift visuals to look more like an actual dimensional tear.
- Improved Ice Shard direction and sharpness.
- Remade Snow Ring and Kinetic Ring visuals.
- Improved Gravitational Lock so the effect spawns on the target, not the player.
- Improved Time Dilation / Chrono visuals with a larger clock, chains, and better positioning.
- Refined Chrono Lock prison visuals so the cage is more connected and less blocky.
- Chrono Lock now also catches new entities that enter an already active lock.
- Reworked Solar Core with better motion, fire visuals, particles, sound, bigger range, and a supernova-style ending explosion.
- Solar Core now moves twice as fast.
- Reworked Frost Realm into a proper dome-style effect.
- Improved Worldbreaker Slam to feel heavier and more destructive.
- Reworked Tornado into a much larger disaster-scale effect with stronger destruction and wider activation range.
- Added Static Skin / Charged Aura visuals: electric shell plus retaliation arc.
- Improved Storm Ring with a rotating storm-cloud canopy and electric storm wall.
- Fixed Storm Ring orientation and connected the storm wall/canopy pieces better.
Balance / Mechanics
- Hero of Legend sparring rewards much more XP.
- Defeating the Hero of Legend can reward an A-rank or higher power.
- Hero of Legend avoids destroying his own house while sparring.
- Void gear was buffed to better justify its rarity.
- Moonstone gear becomes stronger at night.
- Sunstone gear scales with daylight and peaks near midday.
- Voidstone gear becomes stronger in the End and against End-related enemies.
- Killing non-food passive mobs, like horses, now lowers alignment.
- Killing mobs and finishing quests now grants general attribute XP.
- World events only begin after 20 in-game days.
Fixes / Polish
- Fixed Rewind breaking after cooldown changes.
- Fixed artifact slots syncing between survival and creative inventory views.
- Fixed several visual effects being upside down.
- Fixed several visual effects having disconnected/floating model pieces.
- Fixed some structure placement and floating-support issues.
- Improved tests around power visuals, gear artifacts, Hero of Legend, world events, XP, and structures.
This mod has no additional files
