Extra Enchants v0.1.2
Curse Maven Snippet
What's new
All enchantments are now data driven and configurable via datapack. Old configuration datapack will no longer work, a new version is attached below. Small tweaks to some values and simplification of specific formulas to accommodate this.
Experimental enchantments have been completely removed.
Bugfixes:
- Enchantments can still be applied after being disabled
- Lifesteal only heals on kill
- Ace damage boost not applied to arrows or tridents.
- Game-crashing bug while spectating as entities.
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