henuclient-1.11.0-mc26.3.jar
Curse Maven Snippet
What's new
- Seed Finder tab in world creation.
- Local biome searches using Minecraft’s noise generator.
- Configurable search radius and bounded seed searches.
- Select a result or paste a numeric seed into world settings.
- Embedded-browser access to Chunkbase.
- Search Modrinth for shaders and resource packs.
- Version-filtered downloads with confirmation and validation.
- Supported browser downloads and direct schematic downloads.
- Automatic placement into the appropriate resource folders.
- Installed resource-pack enable/disable and priority controls.
- Installed shader selection, enable/disable and Iris options.
- Schematic website shortcuts and local library access.
- Embedded Chromium browser.
- Google search and public website navigation.
- Address bar, back, forward and reload.
- Shortcuts for seeds, shaders, textures and schematics.
- Mouse-wheel scrolling, including supported nested page areas.
- Optional background operation with Keep running.
- Resume the same browser session while Minecraft remains open.
- Optional browser audio.
- White Glass, Midnight, Light, Amethyst Glass, Ocean Glass and Rose Glass presets.
- Color-wheel controls for accents, panels and text.
- Adjustable panel transparency and background dimming.
- Named custom themes with save/load, overwrite and delete controls.
- Separate custom-theme library supporting up to 64 saved themes.
- Transparent circular Right Alt wheel with Client, HUD and Optimize sections.
- Module search and paginated module cards.
- Remembers the selected category and its page.
- Individual module settings and module-list visibility controls.
- In-client keyboard and mouse-button keybind editing.
- Middle, back and forward mouse-button support.
- Keybind clearing and cancellation without opening Minecraft’s controls menu.
- Item Unloader — skips rendering dropped items within a configurable radius, or everywhere. It does not delete items.
- Low Fire — lowers the first-person fire overlay and reduces fire-texture animation update frequency.
- Anti Lag — guards against sending the exact same movement-packet object twice during one tick. It does not improve server TPS or reduce ping.
- Entity Culling — skips fully hidden entities using a configurable visibility-check budget.
- Waypoints
- Multiple named waypoints with editable coordinates and colors.
- Saved separately for servers/worlds and dimensions.
- Select, track, show, hide and delete.
- Continuous beacon-style beams.
- Long-distance name and distance labels.
- Adjustable range, beam dimensions and label scale.
- Durability Warning — configurable warnings for low-durability held equipment and armor.
- Profiles — save and load module settings, keybinds, HUD layouts and theme configuration.
- Freecam — detached flying camera with adjustable speed; your real player remains visible and movement input is suppressed.
- Schematics
- Searchable file library and selectable schematics.
- Vanilla structure
.nbtand Sponge.schemsupport. - Load, unload and place the preview at your position.
- Translucent, textured block-model holograms.
- Block-state orientation, including stairs, slabs and logs.
- Missing/wrong/unsupported placement indicators.
- Required block name, item and state when aiming at a preview.
- Adjustable opacity, outlines, range and completed-block hiding.
- Screenshot Manager — organizes screenshots into dated folders, with automatic and manual sorting.
- Shulker Preview — displays contained items in shulker tooltips.
- Discord RPC — configurable Discord activity integration and connection status.
- Streamer Mode — masks sensitive Henu HUD information, waypoint names and coordinate-bearing F3 lines.
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- Coordinates.
HenuClient V.1.11.0watermark.- Custom on-screen text.
- Enabled-module list with different module colors.
- Waypoint tracking information.
- Schematic status and required-block information.
- HUD editor with dragging, resizing and saved layouts.
- Selection of widgets that have moved off-screen.
- Per-widget master-HUD visibility rules.
- Client HUD — master visibility control with individual HIDE/KEEP rules.
- FPS Display — current frame rate.
- Ping Display — connection latency.
- Armor HUD — equipped armor and optional durability percentages.
- Potion HUD — active effects, amplifiers and remaining duration.
- Reach Display — distance of the latest registered hit.
- Session Stats — session duration, traveled distance and hit count.
- Boss Bar Stack — configurable compact boss-bar spacing.
- CPS — clicks-per-second counter.
- Keystrokes — movement keys, jump, sneak, sprint and optional mouse buttons.
- Basic Shaders — configurable shader-like visual effects:
- Soft halos and shines around light sources.
- Up to three independently moving cloud layers.
- Scattered, billowy, streaked and stormy cloud patterns.
- Water shimmer, ripples, sparkling glimmers and sky-colored reflection highlights.
- Rounded sun, phased moon and adjustable halos.
- Night auroras, shooting stars and ambient light motes.
- Individual effect switches and intensity, speed, density and appearance settings.
- Rotating Ring Aura — up to six animated rings around your player, with gradients, glow, rainbow colors, rotation, bobbing, tilt and pulsing. Includes Neon, Cosmic, Cyberpunk, Ethereal, Minimal and Rainbow presets.
- Dual Hands — both skinned first-person arms with compatible held items, Steve/Alex support, left-handed support and native swing/equip/use animations. Includes special-item compatibility fallbacks.
- Slow Hand Animations — adjustable local swing animation speed without changing attack cooldowns.
- Zoom — adjustable zoom with smooth transitions.
- Custom Crosshair — adjustable color, size and gap; preserves the attack cooldown indicator.
- Motion Blur — adjustable camera-motion blur.
- Block Overlay — a 3D outline following the targeted block’s actual shape, with color, thickness and optional through-wall rendering.
- Chunk Borders — displays Minecraft chunk boundaries.
- Hit Particles — configurable client-side particles on registered hits.
- Item Physics — dropped-item tilt and grounded presentation.
- Freelook — look around independently without turning your player.
- Fullbright — adjustable brightness enhancement.
- Toggle Sprint — keeps sprint enabled, with a ground-only option.
- Toggle Sneak — toggled crouching, optionally only while stationary.
- Auto Walk — automatic forward movement, optional sprinting and obstacle stopping.
This mod has no additional files

