heeenderlicious-1.7.10-1.1.16.jar
Curse Maven Snippet
What's new
1.1.16 — first update since 1.0.8.
Fixed
- Islands could be written only halfway, leaving a flat cut with dungeons exposed on the side. (Chunks loaded before an island's start chunk used to be skipped by the completion pass.)
- Entrance towers are no longer buried under the surface or overgrown by terrain decoration such as obsidian pillars and cinder patches.
Added
/locatehee [island|tower|dungeon|all] [radius] [count]— locate structures by coordinates, without exploring first./locatehee dungeon— reads the world seed and reports which of HEE's four dungeon types an island holds (Ravaged Dungeon, Dungeon Puzzle, Laboratory, Hidden Cellar), plus the coordinates and approximate depth.- A ruined 9×9 entrance tower above every dungeon, built from that dungeon's own materials, with a brick-lined shaft and a ladder down to the first floor.
- Searching now widens itself when nothing is found, and the "nothing found" message reports how many chunks were scanned and how many islands matched.
Changed
- Config comments and log messages are now in English.
Entrance towers are part of island generation, so islands that already exist will not get one — only newly generated islands will. The half-island fix, on the other hand, also repairs affected islands the next time you visit them.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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