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HEEnderlicious

Brings Hardcore Ender Expansion's islands and End towers back to Enderlicious's End.
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heeenderlicious-1.7.10-1.1.16.jar

File nameheeenderlicious-1.7.10-1.1.16.jar
Uploader
OmgiseOmgise
Uploaded
Nov 8, 2026
Downloads
11
Size
52.4 KB
Mod Loaders
Forge
File ID
9503870
Type
R
Release
Supported game versions
  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:heenderlicious-1781608:9503870")

Learn more about Curse Maven

What's new

1.1.16 — first update since 1.0.8.

Fixed

  • Islands could be written only halfway, leaving a flat cut with dungeons exposed on the side. (Chunks loaded before an island's start chunk used to be skipped by the completion pass.)
  • Entrance towers are no longer buried under the surface or overgrown by terrain decoration such as obsidian pillars and cinder patches.

Added

  • /locatehee [island|tower|dungeon|all] [radius] [count] — locate structures by coordinates, without exploring first.
  • /locatehee dungeon — reads the world seed and reports which of HEE's four dungeon types an island holds (Ravaged Dungeon, Dungeon Puzzle, Laboratory, Hidden Cellar), plus the coordinates and approximate depth.
  • A ruined 9×9 entrance tower above every dungeon, built from that dungeon's own materials, with a brick-lined shaft and a ladder down to the first floor.
  • Searching now widens itself when nothing is found, and the "nothing found" message reports how many chunks were scanned and how many islands matched.

Changed

  • Config comments and log messages are now in English.

Entrance towers are part of island generation, so islands that already exist will not get one — only newly generated islands will. The half-island fix, on the other hand, also repairs affected islands the next time you visit them.

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