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Heavy Inventories

Add a little heft to your items!
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Heavy Inventories 4.0.0 (NeoForge)

File nameheavyinventories-neoforge-26.1.2-4.0.0.jar
Uploader
iso2tiso2t
Uploaded
Sep 27, 2026
Downloads
10
Size
707.0 KB
Mod Loaders
NeoForge
File ID
8987793
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:heavy-inventories-245768:8987793"

Learn more about Curse Maven

What's new

4.0.0

Full release of Heavy Inventories 4 for Minecraft 26.1.2, available for Fabric and NeoForge.

Highlights

  • Inventory weight includes equipped armor, offhand items, and nested vanilla container contents. Default carrying capacity is 1,000 pounds, with weights scaled for Minecraft gameplay.
  • Bundled material weights, recipe-derived weights, and server-side datapack overrides give modpack authors control over item balance.
  • Choose progressive walking slowdown or slowdown beginning at 90% capacity. Strength, Bracing, and Reinforced increase carrying capacity; Surefooted helps movement while encumbered.
  • Configurable hunger exhaustion, gradual fall penalties, swimming slowdown, sinking, and weight-based knockback resistance. Optional upward swimming denial is off by default. Each effect has independent server controls.
  • A weight ring behind the XP level, optional numeric displays, adjustable ring placement, and compact weight tooltips provide native-looking feedback.
  • Operators can edit server settings in-game, reload configuration, export weight reports, and convert legacy weight files into reviewable datapacks.

Changes since RC2

  • Updated from Minecraft 26.1 to 26.1.2 with the corresponding Fabric and NeoForge dependencies.
  • Updated the multiloader build to the 26.1.2 template while preserving existing gameplay, datapack behavior, and publishing support.
  • Promoted the release from beta to stable. The gameplay defaults are unchanged from RC2.

Fixes included in 4.0.0

  • Encumbrance-blocked ground jumps do not consume exhaustion or increment the jump statistic.
  • Weight does not turn harmless short or cushioned falls into damaging falls; normal fall protections remain effective.
  • Weight state and temporary resistance rebuild correctly across inventory changes, respawn, dimension travel, and reconnect.
  • Unchanged player weight/settings snapshots are no longer resent every second.

Installation and upgrading

  • Requires Minecraft 26.1.2 and Java 25. Install matching Heavy Inventories versions on both client and server, using the jar for your loader.
  • Verified with Fabric Loader 0.18.6 and Fabric API 0.145.4+26.1.2, or NeoForge 26.1.2.7-beta.
  • Cloth Config 26.1.154 is required on Fabric and on NeoForge clients. NeoForge dedicated servers can omit it.
  • Update Minecraft and loader dependencies when upgrading from the 26.1 release candidates. These jars do not target Minecraft 26.1.
  • Existing configuration files retain their settings and use defaults for missing effect fields. Exhaustion and knockback resistance default to enabled; upward swimming denial defaults to disabled. Disabling these effects does not disable the separate walking slowdown and ground-jump restriction.

This mod has no additional files