How it Works
Death Penalty: Every time you die, you lose permanent Max Health (Default: 1 Heart).
Zero Hearts = "Ban": If your health reaches zero, you aren't deleted. Instead, you are forced into Spectator Mode.
The Timer: You must wait out a revival timer (Default: 5 hours) before you respawn as a survivor again. (In this version you have to relog to respawn.)
Recovery: Regret your mistakes? Eating an Enchanted Golden Apple restores 1 lost heart (up to the max of 10 hearts).
Configuration (Commands)
You don't need to edit config files to change the difficulty. Everything is controlled via vanilla-style Gamerules, making it easy for server admins to tweak settings on the fly.
Available Commands:
Set Revival Time
Command: /gamerule reviveTimeSeconds <value>
Description: Sets how long a player must wait in Spectator Mode after losing all hearts.
Example: /gamerule reviveTimeSeconds 60 (Bans the player for 1 minute).
Default: 18000 (5 hours).
Set Health Loss Amount
Command: /gamerule heartLossAmount <value>
Description: Sets how much health is lost per death (2 health = 1 heart).
Example: /gamerule heartLossAmount 4 (Player loses 2 hearts per death).
Default: 2.
Set Regeneration Amount
Command: /gamerule heartRegenAmount <value>
Description: Sets how much health is restored when eating the required item (2 health = 1 heart).
Example: /gamerule heartRegenAmount 20 (Restores full health instantly).
Default: 2 (1 Heart).