healthdisplay-0.0.2-1.20.1.jar
Curse Maven Snippet
What's new
Changelog — v0.0.2 (1.20.1)
- Added configurable HUD visibility modes:
- Always visible
- Visible after an entity takes damage
- Visible only when looking at an entity
- Added a configurable display duration after damage.
- Default: 10 seconds
- Set to
0to keep the health bar visible indefinitely after damage.
Thanks "KronosTheRipper" for suggestion.
This mod has no additional files

