hct_collectibles-1.0.1-neoforge-1.21.1.jar
Curse Maven Snippet
What's new
Modpack Update Changelog
📦 Bug Fixes & Optimization
- Fixed Global Loot Injection Bug: Corrected a JSON conditional evaluation issue in the global loot modifiers that was causing custom collectible tables to fail-open and inject into all loot events (including standard block-breaking interactions like mining dirt or stone).
- Container Loot Normalization: Collectibles now cleanly and properly permeate vanilla and modded storage containers—including chests, barrels, and trial chamber vaults—without causing unintended world-drop duplication.
- Balanced Acquisition Rates: Re-calibrated spawn probabilities for a healthier progression loop:
- Vault Loot: Balanced at a 60% execution chance.
- Dungeon Chests & Barrels: Balanced at a 40% execution chance.
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