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HBM's Nuclear Tech Unofficial NeoForge Edition

A modern NeoForge port of the legendary Hbm's Nuclear Tech Mod, bringing advanced atomic science and industrial hazards to 1.21.1
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hbm_neoforge-0.0.3-A

File namehbm_neoforge-0.0.3-A.jar
Uploader
Yellow_YotuYellow_Yotu
Uploaded
Sep 6, 2026
Downloads
3
Size
7.7 MB
Mod Loaders
NeoForge
File ID
8821719
Type
A
Alpha
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:hbms-nuclear-tech-unofficial-neoforge-edition-1616967:8821719"

Learn more about Curse Maven

What's new

HBM NTM: Unofficial NeoForge Edition 0.0.3-A

Added

  • Added the Chemical Plant with original HBM/CE-style GUI, models, textures and recipe selection.
  • Added Chemical Plant JEI integration.
  • Added fluid ingredient and fluid output visualization for Chemical Plant recipes.
  • Added system-only fluid icons for JEI and recipe displays.
  • Added original-style Wood-Burning Generator.
  • Added Wood-Burning Generator multiblock structure.
  • Added Wood-Burning Generator GUI and fuel handling.
  • Added HE power generation from burnable fuel.
  • Added Red Cable power output support for the Wood-Burning Generator.
  • Added direct machine power transfer through the HE cable network.
  • Added battery charging support from the Wood-Burning Generator.
  • Added battery charge durability-style bars.
  • Added Magnetic Antimatter Container.
  • Added Small QE Containment Door.
  • Added Limestone and Concrete-related blocks/content.
  • Added radiation protection tooltips.
  • Added additional English, Russian and Ukrainian translations.
  • Added additional Creative Tab entries for machines and fluid storage items.
  • Added original HBM/CE machine sounds for supported machines.

Chemical Plant

  • Added a fully functional Chemical Plant implementation.
  • Restored original Chemical Plant model and textures.
  • Restored original Chemical Plant GUI.
  • Added support for multiple item and fluid inputs.
  • Added support for multiple item and fluid outputs.
  • Added three dedicated fluid input tanks.
  • Added three dedicated fluid output tanks.
  • Added separate fluid container insertion and extraction slots.
  • Added recipe-specific fluid container routing.
  • Added recipe-specific shift-click item routing.
  • Added automatic routing of filled fluid containers to matching recipe tanks.
  • Added automatic routing of empty fluid containers to matching output tanks.
  • Added inventory migration for older Chemical Plant inventories.
  • Existing stored items are preserved when loading older saves.
  • Reworked Chemical Plant recipe selection screen closer to the original CE layout.
  • Added up to 40 visible recipes in the recipe selector.
  • Added recipe selector paging.
  • Added recipe search.
  • Added recipe search clear button.
  • Added recipe selection clearing.
  • Added recipe requirement/output tooltips.
  • Added main GUI recipe hover information.
  • Selecting a recipe no longer immediately closes the recipe selection screen.
  • Fixed Chemical Plant crashes caused by inventory slot count mismatches.
  • Fixed Chemical Plant fluid slot handling.
  • Fixed Chemical Plant recipe ingredient routing.

JEI

  • Added a dedicated Chemical Plant JEI category.
  • Chemical Plant JEI recipes now use the original machine GUI background.
  • Added visible fluid input icons.
  • Added visible fluid output icons.
  • Added fluid amount information to JEI tooltips.
  • Added portable fluid container matching for Chemical Plant recipes.
  • Clicking compatible Tanks, Barrels and Fluid Packs can now locate recipes using the same fluid.
  • Added JEI fluid subtype handling based on fluid type instead of stored amount.
  • Fluid icons with different amounts now correctly match recipes using the same fluid.
  • Added all supported fluid icon variants as JEI ingredients.
  • Added configured portable fluid storage variants to JEI ingredient registration.

Fluid System

  • Improved portable fluid container transfer behavior.
  • Portable Tanks, Lead Tanks, Barrels and Fluid Packs can now transfer into compatible fluid nodes.
  • Fixed empty Fluid Storage blocks rejecting the first incoming fluid.
  • Empty storage now adopts the incoming fluid type correctly.
  • Fixed stacked filled containers losing an entire stack during partial transfers.
  • Fixed fluid container stack mutation during transfer.
  • Fluid container output now correctly splits a single item from a stack.
  • Made portable fluid containers stackable like the original CE implementation.
  • Improved compatibility between portable containers and the fluid network.

Power System

  • Added functional HE generation to the Wood-Burning Generator.
  • Wood-Burning Generator generates up to 100 HE/t while burning fuel.
  • Added internal generator energy storage.
  • Added direct Red Cable connection support.
  • Red Cable can connect to the generator controller and multiblock parts.
  • Machines can receive HE directly through the connected cable network.
  • Added generator battery charging.
  • Added generator ON/OFF control.
  • Generator state is synchronized and saved.
  • Generator fuel is no longer consumed while generation is disabled.
  • Added ON/OFF hover text for generator controls.
  • Added battery charge bars directly on battery items.

Wood-Burning Generator

  • Restored the original CE Wood-Burning Generator OBJ model.
  • Restored original Wood-Burning Generator texture.
  • Restored original Wood-Burning Generator GUI.
  • Restored original crafting recipe:
    • 3 Steel Plates
    • 2 Copper Coils
    • 1 Furnace
    • 2 Iron Ingots
  • Added support for any item recognized by Minecraft/NeoForge as furnace fuel.
  • Added a 2x2x2 multiblock structure.
  • Added controller and dummy block entities.
  • Added multiblock placement validation.
  • Breaking the controller removes the multiblock parts.
  • Breaking a dummy block removes the controller.
  • Right-clicking any multiblock part opens the generator GUI.
  • Middle-clicking any multiblock part now returns the actual Wood-Burning Generator item.
  • Fixed generator placement direction.
  • Generator front now faces the player correctly when placed.
  • Fixed generator model position and alignment.
  • Added generator loot table.
  • Added generator translations.

Radiation & Doors

  • Added radiation protection tooltips to shielding blocks.
  • Added [Radiation Protection] information for supported materials.
  • Sliding Seal Door now allows radiation to pass through as intended.
  • Small QE Containment Door blocks radiation while closed.
  • Added Small QE Containment Door using original CE geometry.
  • Restored original Sliding Seal Door geometry for QE door rendering.
  • Added original gate texture.
  • Added animated gate model frames.
  • Reworked QE door animation positioning.
  • Added 3D Small QE Containment Door inventory model.
  • Restored the normal Sliding Seal Door after earlier model regressions.
  • Improved radiation behavior for industrial doors.

Machines

  • Added original Chemical Plant machine sound.
  • Added original Soldering Station machine sound behavior.
  • Replaced server-side repeating machine sounds with client-side positional loop sounds.
  • Machine loop sounds now stop when processing stops.
  • Machine loop sounds now stop when the block entity is removed.
  • Converted Chemical Plant and Soldering Station sounds to mono for proper positional audio.
  • Fixed machine sounds remaining audible from very large distances.
  • Improved machine sound attenuation.

Magnetic Antimatter Container

  • Added Magnetic Antimatter Container.
  • Restored original CE texture.
  • Restored original CE model.
  • Added proper 3D inventory rendering.
  • Added inventory display transforms.
  • Improved GUI item scale and positioning.

Models & Rendering

  • Improved machine OBJ positioning.
  • Fixed Wood-Burning Generator world alignment.
  • Fixed Wood-Burning Generator facing direction.
  • Fixed Tank placement direction.
  • Tank front now faces the player correctly when placed.
  • Improved Fat Man model positioning.
  • Improved Fat Man inventory model scale.
  • Adjusted Fat Man inventory rotation.
  • Fixed Fat Man placement direction.
  • Improved Small QE Containment Door rendering.
  • Improved original CE OBJ material compatibility.
  • Added additional inventory transforms for large 3D machine items.

Creative Tabs

  • Reorganized fluid storage items.
  • Moved most fluid storage containers from Templates to Machines.
  • Kept pipes and filters in the Templates tab.
  • Added additional fluid storage variants to Machines.
  • Kept internal fluid icon items hidden from normal Creative Tabs.
  • JEI can still display internal fluid icons where required.

Blocks

  • Added pickaxe mining tags for supported machine, metal and stone blocks.
  • Top-tier pickaxes now correctly receive mining speed bonuses on HBM blocks.
  • Added appropriate hardness/resistance values to newly added machines.
  • Improved multiblock middle-click behavior.
  • Middle-clicking supported multiblock dummy blocks now returns the controller item.
  • Improved multiblock breaking behavior.

Items

  • Added internal Fluid Icon item for machine recipe visualization.
  • Fluid Icon uses the actual fluid name.
  • Fluid Icon tooltip displays stored amount in mB.
  • Fluid Icon texture is dynamically tinted using fluid color.
  • Added battery charge bars.
  • Improved portable fluid container stack handling.
  • Improved portable fluid container transfer behavior.

Localization

  • Added Russian localization for additional supported content.
  • Expanded Ukrainian localization.
  • Added missing English names.
  • Added Wood-Burning Generator translations.
  • Added Chemical Plant-related translations.
  • Added Small QE Containment Door translations.
  • Added multiblock dummy translation aliases.
  • Added missing block and item translation aliases.

Recipes

  • Added original Wood-Burning Generator crafting recipe.
  • Added/fixed Chemical Plant recipes.
  • Added fluid-aware Chemical Plant recipe visualization.
  • Improved recipe ingredient matching.
  • Improved portable fluid container recipe lookup through JEI.

Fixes

  • Fixed Chemical Plant inventory crashes.
  • Fixed Chemical Plant fluid container routing.
  • Fixed old Chemical Plant saves loading with outdated inventory sizes.
  • Fixed stacked fluid containers losing items.
  • Fixed empty fluid storage rejecting fluids.
  • Fixed fluid amount mismatches in JEI recipe lookup.
  • Fixed machine loop sounds being non-positional.
  • Fixed machine sounds continuing after machines stopped.
  • Fixed Small QE Containment Door model geometry.
  • Fixed Sliding Seal Door model regressions.
  • Fixed generator model alignment.
  • Fixed generator placement direction.
  • Fixed Tank placement direction.
  • Fixed generator inability to connect to Red Cable.
  • Fixed generator inability to directly supply HE to machines.
  • Fixed generator continuing to burn fuel while disabled.
  • Fixed missing generator ON/OFF tooltip text.
  • Fixed multiblock middle-click returning no item.
  • Fixed several missing translations.
  • Fixed mining speed not applying correctly to multiple HBM blocks.
 
 
 

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