Hazardous - 1.20-0.0.4
Curse Maven Snippet
What's new
Hazardous 1.20-0.0.4
- Gas masks equipped in a Curios head or face slot now take priority over a gas mask in the vanilla helmet slot.
- Added a translatable, non-spamming chat warning when a gas mask or
hazardous:protective_armoritem falls below 10% durability. - Gasmasks with Unbreaking now use the enchantment to reduce durability consumption while protecting against hazards.
- Gasmasks can now be equipped in the Curios
faceslotslot in addition to the Curiosheadslot. - Creative and spectator players are now treated as hazard immune, avoiding dose/effect processing while keeping relevant client status in sync.
- Added configurable post-respawn hazard immunity, defaulting to 1 minute, while Geiger counters and dosimeters continue to show current radiation/dose data.
- Added a client-side
hideHazardImmunityEffectconfig option to hide the Hazard Immunity effect from the inventory and HUD effect list; it is visible by default. - Added a client-side gasmask choking sound durability threshold config option, defaulting to 10% remaining durability.
- Added full localization support and Chinese (Simplified) translations. Thanks to TexBlock for the contribution.
- Updated datapack documentation for gasmask and protective armor durability wear behavior.
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