Hazardous

Hazardous is a very configurable mod that adds hazards (like radiation, poison, ...) to your world. It's meant for modpack makers who want to spice up the world under certain conditions

File Details

Hazardous - 1.20-0.0.4

  • B
  • Jul 13, 2026
  • 993.78 KB
  • 31
  • 1.20.1
  • Forge

File Name

hazardous-1.20-0.0.4.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hazardous-1513956:8425757")

Learn more about Curse Maven

Hazardous 1.20-0.0.4

  • Gas masks equipped in a Curios head or face slot now take priority over a gas mask in the vanilla helmet slot.
  • Added a translatable, non-spamming chat warning when a gas mask or hazardous:protective_armor item falls below 10% durability.
  • Gasmasks with Unbreaking now use the enchantment to reduce durability consumption while protecting against hazards.
  • Gasmasks can now be equipped in the Curios faceslot slot in addition to the Curios head slot.
  • Creative and spectator players are now treated as hazard immune, avoiding dose/effect processing while keeping relevant client status in sync.
  • Added configurable post-respawn hazard immunity, defaulting to 1 minute, while Geiger counters and dosimeters continue to show current radiation/dose data.
  • Added a client-side hideHazardImmunityEffect config option to hide the Hazard Immunity effect from the inventory and HUD effect list; it is visible by default.
  • Added a client-side gasmask choking sound durability threshold config option, defaulting to 10% remaining durability.
  • Added full localization support and Chinese (Simplified) translations. Thanks to TexBlock for the contribution.
  • Updated datapack documentation for gasmask and protective armor durability wear behavior.