
What is Haven Firebot Integration (Server)?
Haven Firebot Integration Server is the Minecraft side of the bridge between Firebot and Minecraft.
It lets your Firebot setup do things to the correct linked player in-game, like spawning mobs, giving items, changing weather, starting viewer quests, showing bossbars, sending player messages, and more.
Firebot sends the action, this mod receives it, and Minecraft runs it.
The Firebot Script Version must match the version in Minecraft.
Example: Firebot Script 1.0.2, then you need HavenFMI 1.0.2
Features:
- Connects Minecraft to Firebot.
- Runs Minecraft effects from chat commands, Channel Point Redemptions, Power-Ups, timers, and custom Firebot setups.
- Targets the correct linked Minecraft player.
- Supports viewer quests with server-side tracking.
- Supports items, mobs, potion effects, damage, healing, food, teleporting, weather, time, lightning, anvils, bossbars, titles, subtitles, and player chat messages.
- Includes whitelist commands so server owners and staff can control who can get a Player Code.
- Works without the client mod. The client mod is only needed for the questbook and client-side quest overlay.
Good to know:
- You also need the Haven Firebot Integration Firebot script.
- This mod can be used on a Minecraft server or in singleplayer, not needed on clients.
- Players do not need the client mod unless they are whitelisted and want the questbook/quest overlay.
Docs:
Full setup and usage docs are here:
https://cathienova.github.io/HavenFMI-Docs/
Known Issues:
- None that i'm aware of.