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Haunted Hallows

A (WIP) Halloween-themed mod which adds the majority of Halloween traditions! Bringing that spooky vibe to any world you make! Such as: Carvable Pumpkins, Witch Brewing, Ghosts, Vampires, Candy, Costumes! Etc! This is very heavily a WIP so more to come!
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HauntedHallows_Major_Content_Update

File namehauntedhallows-0.5.0.jar
Uploader
RedCarlieRedCarlie
Uploaded
Oct 22, 2026
Downloads
38
Size
22.1 MB
Mod Loaders
Forge
File ID
9290014
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:haunted-hallows-1714458:9290014")

Learn more about Curse Maven

What's new

Haunted Hallows - Major Content Update!!!

This update expands Haunted Hallows with trick-or-treating, new bosses, lycanthropy, the Endless Maize, decorations and much more!

HallowNight and Trick-or-Treating

  • Added a repeating HallowNight calendar, with optional Serene Seasons integration.

  • Added villager trick-or-treating! Wear a suitable costume, ring a doorbell and choose a treat.

  • Treats use a weighted pool, keeping rarer sweets harder to find.

  • Each household offers one treat per player each night.

  • Added doorbells, treat bowls and visiting groups of costumed baby villagers.

  • Players can host trick-or-treaters by providing a doorbell and enough treats.

  • Villagers answering the door can hold a treat bowl.

  • Village houses receive festive decorations during HallowNight.

  • Libraries can generate doorstep treat bowls.

  • Added festival jukebox generation around village meeting areas.

New Decorations and Music

  • Added Ghost Sheet Lanterns, including standing and ceiling-hanging placement.

  • Added Scarecrow decorations that can wear helmets, chestplates and pumpkins.

  • Added Spooky Wall Decals with multiple designs and an item preview showing the next design.

  • Added connectable Spooky Bunting.

  • Treat bowls now support multiple designs and directional placement.

  • Added custom music discs, looping jukebox playback and music for the Demon encounter.

  • Added crow sounds and a doorbell sound.

The Endless Maize

  • Added a new corn-filled dimension with maze passages, clearings and structures to explore.

  • Added a gateway and return portals.

  • Added structure loot and witches in hut clearings.

  • Added a portal compass to help players find a way home.

  • Added links between severe bad karma, corn mazes and entering the dimension.

  • Adjusted the dimension’s fog, sky and lighting for a darker atmosphere.

Vampire Boss and Vampirism

  • Added a Vampire boss and a naturally generating Vampire Castle.

  • The castle includes themed loot, captive villagers and a coffin-room encounter.

  • Added fast melee attacks, bat movement, lunges and life-draining grabs.

  • Added a bloodletting attack: the Vampire collects blood, retreats and drinks it to heal.

  • Powerful attacks can break shield defence.

  • Added a final death burst that can spread vampirism.

  • Expanded vampire gameplay, weaknesses and interactions with holy equipment.

Werewolf Boss and Lycanthropy

  • Added a Werewolf encounter in taiga areas during a full moon on HallowNight.

  • The first encounter begins with an ambush and a timed chance to defeat the beast before it escapes.

  • Added a harder rematch near the original infection site, supported by hostile wolves.

  • The rematch Werewolf persists if the player fails.

  • Added lycanthropy, first awakening on the next full moon and causing nightly transformations afterwards.

  • Wolf form provides increased health, speed and night vision, alongside hunger and equipment restrictions.

  • Added feeding through raw meat and hunting.

  • Lycanthropy can be cured by defeating the Werewolf or dying to a silver weapon.

Equipment, Holy Water and Boss Rewards

  • Added silver materials, equipment and recipes, with particular strength against werewolves.

  • Expanded holy water with obtainable recipes, splash and lingering variants.

  • Expanded Purified to affect undead creatures, vampires and werewolves, including cursed players.

  • Added generated reward chests for all three bosses.

  • Added themed Vampire and Werewolf loot pools.

  • Added placeable and wearable Demon, Vampire and Werewolf trophies.

  • Updated relevant crafting recipes and survival acquisition methods.

Hallow Journal and Discovery

  • Reworked the Hallow Journal with Calendar, Introduction, Functionality and Lore sections.

  • Added the HallowNight countdown and moon phase.

  • Added practical explanations, recipes, creature illustrations and expanded lore.

  • Added entries that unlock as players explore and make discoveries.

  • Integrated pumpkin, blood, costume and treat collections.

  • Added commands for unlocking journal entries and collections.

  • New players receive a journal to help them get started.

Improvements and Fixes

  • Expanded karma and luck interactions with villagers, trading and trick-or-treating.

  • Improved Demon combat, targeting and minion behaviour.

  • Fixed vampire sunlight damage issues.

  • Improved trick-or-treating compatibility with unemployed villagers and nitwits.

  • Improved Herobrine’s encounter messages and festival-related chat appearances.

  • Improved decoration generation, item models, textures and survival availability.

  • Added a welcome message explaining the mod’s ongoing development.

Haunted Hallows is still being developed! Further bug fixes, visual improvements and gameplay adjustments will arrive through patches. Thank you for playing!

— RedCarlie

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