language:english, chinese features: add more and fun enchant to minecraft to make the game better. current enchantments:
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Giant Diamond Pickaxe: Extends interaction range and increases destruction area.
Water Boots: Immune to fall damage and extinguish fires.
Backstab: Attacking from behind can deal a critical hit, and the targeted entity will teleport behind the attacker.Added a new item, "Substitute Doll": Right-click while holding it to leave a decoy of yourself.
Added a new enchantment, "Knowledge is Power": The damage dealt by the enchanted item is equal to the length of the item's name (not affected by anvil renaming).Added a new item, "Fork": Right-click an entity to consume it and gain the "Digestion" effect.
Added a new effect, "Digestion": No effect during the duration. When it ends, the player will attempt to consume the recorded entity’s drops. Non-edible drops will be spit out.
Added a new block, "Bone Dice Detector": Detects the dice result on top and emits a corresponding redstone signal strength. Right-click to open the number filter interface. The detected result will also transmit to other "Bone Dice Detectors" below, up to a maximum of 6 blocks.
Added a new enchantment, "Cooking": Exclusive to the "Fork". Converts raw food from the consumed entity’s drops into cooked food.
Added a new enchantment, "Digestion Acceleration": Exclusive to the "Fork". Reduces "Digestion" time by 1 second per level.
Added a new enchantment, "Ruminating": Exclusive to the "Fork". When the player has full hunger, food will still be spit out.
Added a new enchantment, "Cheating": Exclusive to the "Bone Dice Rod". Changes the dice result to 10 and targets the opponent, with a chance of being discovered.
Added a new world rule, "bdoMax": The conduction range of the Bone Dice Detector, default is 6 blocks.
Added a new world rule, "devourMax": The target's health, which the Fork can devour, cannot exceed this rule’s value, default is 20.
Adjusted the Bone Dice texture: The sum of the dots on opposite faces now equals 7.
Adjusted the enchantment, "PVP Master": Changed from guaranteed summoning to probability-based summoning. The higher the level, the higher the chance, and a "Still the PVP Master" message will appear.
Fixed the enchantment, "Academic Fraud": There was a display bug in the last version, now fixed.
Removed the enchantment, "Calmness": The previous effect caused freezing when worn on the head.
Added a new block, "Bone Dice": Can be placed on the ground and right-clicked to roll.
Added a new item, "Bone Dice Rod": Crafted from "Bone Dice", its damage and target are randomly determined when attacking.
Added a new enchantment, "Heavy": A boot enchantment that slows down the wearer’s movement speed and breaks blocks upon falling.
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