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Harmonize – UI Overhaul

Harmonize transforms your Minecraft experience with a unified visual design. Every container interface now features a consistent layout that perfectly aligns with your hotbar. No more jarring visual jumps between different workstations!

File Details

harmonize-0.3.jar

  • R
  • Jan 26, 2026
  • 543.11 KB
  • 88
  • 1.21.11
  • Fabric

File Name

harmonize-0.3.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

Fabric

modImplementation "curse.maven:harmonize-1407984:7528689"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

🔧 Patch - v0.3

 

🔧 Improvements

 

Interface Standards & Alignment

  • Refined Screen Composition: Subtle repositioning and visual adjustment of all table-based interfaces (Crafting, Furnace, etc.) to ensure perfect harmony with the new on-screen elements
  • Restored & Adapted Interfaces: The Anvil, Smithing Table, and Beacon interfaces have been fully restored, featuring the mod's enhanced visual standards
  • Recipe Book Alignment: Adjusted the layout and toggle position of the recipe book to strictly follow the new interface positioning guidelines

Visual Rework - HUD & Status Bars

  • XP & Mount Bars Overhaul: Complete aesthetic rework of the Experience and Horse Jump/Dash bars
    • Always Visible: These bars now remain visible even when opening other interfaces, allowing seamless progress tracking
    • Harmonious Coexistence: Refactored the HUD layout so both bars render simultaneously without overlapping or cluttering the screen
  • Chat Input Harmonization: The chat bar has been redesigned to match the exact dimensions and occupying space of the XP Bar, creating a symmetrical and balanced HUD layout
  • Inventory Icons: Updated and corrected sprites for Bundles and Player Armor slots within the inventory for a cleaner, consistent look

Villager Interface Overhaul

  • Complete Redesign: The Villager trading interface has been rebuilt from the ground up to match the mod's harmonious aesthetic
  • Enhanced Information Display:
    • Trade Details: Each trade option now clearly differentiates the required Villager Level (left) and available Stock (right)
    • Mystic Details: Added stylized runic text to trade options, unifying the visual language with the Enchanting Table
  • Villager XP System:
    • Visual Continuity: The Villager's XP bar now mirrors the player's XP bar design for visual consistency
    • Level Emblems: Replaced generic color bars with distinct material emblems: Stone, Copper, Iron, Gold, and Diamond
    • Master Level: Upon reaching the maximum level, the XP bar remains fully visible and green, proudly displaying the Diamond Master Emblem

Enchanting Table Aesthetics

  • Intuitive Level Requirements: Enchantment buttons now display the minimum Level Requirement using emblem indicators that match the player's XP Bar
  • Enchantment Cost Display: Added a dedicated text bar (styled like the Anvil's) to clearly display the XP Level Cost when selecting an enchantment
  • Lapis Cost Indicator: The required Lapis Lazuli amount is now clearly displayed on the right side of each button

 

🐛 Bug Fixes

 

  • Beacon Logic: Fixed an issue where changing the Primary Power would leave an invalid Secondary Power selected; it now correctly resets unless Regeneration is active
  • Villager GUI Scrolling:
    • Fixed a rendering glitch that caused "long static rows" of item textures when viewing 5-7 trades
    • Fixed "Ghost Highlights" where buttons would appear highlighted during scrolling due to lingering keyboard focus
  • Loom Scrollbar: Corrected the scrollbar's interaction box (hitbox), which was previously misaligned with its visual position, ensuring accurate and smooth mouse interaction