File Details
harmonize-0.3.jar
- R
- Jan 26, 2026
- 543.11 KB
- 88
- 1.21.11
- Fabric
File Name
harmonize-0.3.jar
Supported Versions
- 1.21.11
Curse Maven Snippet
🔧 Patch - v0.3
🔧 Improvements
Interface Standards & Alignment
- Refined Screen Composition: Subtle repositioning and visual adjustment of all table-based interfaces (Crafting, Furnace, etc.) to ensure perfect harmony with the new on-screen elements
- Restored & Adapted Interfaces: The Anvil, Smithing Table, and Beacon interfaces have been fully restored, featuring the mod's enhanced visual standards
- Recipe Book Alignment: Adjusted the layout and toggle position of the recipe book to strictly follow the new interface positioning guidelines
Visual Rework - HUD & Status Bars
- XP & Mount Bars Overhaul: Complete aesthetic rework of the Experience and Horse Jump/Dash bars
- Always Visible: These bars now remain visible even when opening other interfaces, allowing seamless progress tracking
- Harmonious Coexistence: Refactored the HUD layout so both bars render simultaneously without overlapping or cluttering the screen
- Chat Input Harmonization: The chat bar has been redesigned to match the exact dimensions and occupying space of the XP Bar, creating a symmetrical and balanced HUD layout
- Inventory Icons: Updated and corrected sprites for Bundles and Player Armor slots within the inventory for a cleaner, consistent look
Villager Interface Overhaul
- Complete Redesign: The Villager trading interface has been rebuilt from the ground up to match the mod's harmonious aesthetic
- Enhanced Information Display:
- Trade Details: Each trade option now clearly differentiates the required Villager Level (left) and available Stock (right)
- Mystic Details: Added stylized runic text to trade options, unifying the visual language with the Enchanting Table
- Villager XP System:
- Visual Continuity: The Villager's XP bar now mirrors the player's XP bar design for visual consistency
- Level Emblems: Replaced generic color bars with distinct material emblems: Stone, Copper, Iron, Gold, and Diamond
- Master Level: Upon reaching the maximum level, the XP bar remains fully visible and green, proudly displaying the Diamond Master Emblem
Enchanting Table Aesthetics
- Intuitive Level Requirements: Enchantment buttons now display the minimum Level Requirement using emblem indicators that match the player's XP Bar
- Enchantment Cost Display: Added a dedicated text bar (styled like the Anvil's) to clearly display the XP Level Cost when selecting an enchantment
- Lapis Cost Indicator: The required Lapis Lazuli amount is now clearly displayed on the right side of each button
🐛 Bug Fixes
- Beacon Logic: Fixed an issue where changing the Primary Power would leave an invalid Secondary Power selected; it now correctly resets unless Regeneration is active
- Villager GUI Scrolling:
- Fixed a rendering glitch that caused "long static rows" of item textures when viewing 5-7 trades
- Fixed "Ghost Highlights" where buttons would appear highlighted during scrolling due to lingering keyboard focus
- Loom Scrollbar: Corrected the scrollbar's interaction box (hitbox), which was previously misaligned with its visual position, ensuring accurate and smooth mouse interaction

