File Details
harmonize-0.3.jar
- R
- Jan 26, 2026
- 543.11 KB
- 101
- 1.21.11
- Fabric
File Name
harmonize-0.3.jar
Supported Versions
- 1.21.11
Curse Maven Snippet
🔧 v0.3.0 - Major UI Overhaul Patch
"Massive update introducing refined screen compositions, status bar rework, and complete villager trading harmonization."
🔧 Improvements & Changes
📐 Interface Standards & Alignment
- Refined Screen Composition: Subtle repositioning and visual adjustment of all table-based interfaces (Crafting Table, Furnaces, etc.) to ensure perfect pixel harmony with on-screen HUD elements.
- Restored & Adapted Interfaces: The Anvil, Smithing Table, and Beacon interfaces have been fully restored and updated to feature the mod's enhanced visual standards.
- Recipe Book Alignment: Adjusted the layout and toggle button position of the recipe book to strictly follow unified container positioning guidelines.
🎨 Visual Rework - HUD & Status Bars
- XP & Mount Bars Overhaul: Complete aesthetic redesign of the player Experience Bar and Horse Jump/Dash meters.
- Always Visible Status: Status bars now remain visible even when opening container menus, allowing continuous progress tracking.
- Harmonious Coexistence: Refactored HUD layout coordinates so both XP and Mount bars render simultaneously without overlapping or visual clutter.
- Chat Input Harmonization: Redesigned the chat input bar to match the exact dimensions and horizontal boundaries of the XP Bar, creating a symmetrical HUD layout.
- Inventory Icons: Updated and polished sprites for Bundles and Player Armor slots within the inventory for a cleaner, modern look.
🤝 Villager Interface Overhaul
- Complete Redesign: The Villager trading menu has been rebuilt from the ground up to match Harmonize's sleek aesthetic.
- Enhanced Trade Details: Each trade option now cleanly separates the required Villager Level (left) and available Stock (right).
- Mystic Details: Added stylized runic typography to trade entries, unifying the visual language with the Enchanting Table.
- Villager XP System: The Villager's progression bar now mirrors the player's XP bar design for visual continuity.
- Level Emblems: Replaced generic colored ribbons with distinct material emblems: Stone, Copper, Iron, Gold, and Diamond.
- Master Level Polish: Upon reaching maximum rank, the XP bar remains fully illuminated in green, proudly displaying the Diamond Master Emblem.
✨ Enchanting Table Aesthetics
- Intuitive Level Requirements: Enchantment buttons now display minimum Level Requirements using emblem indicators matching the player XP Bar.
- Enchantment Cost Display: Added a dedicated text bar (styled after the Anvil interface) to clearly indicate the XP Level Cost when selecting an enchantment.
- Lapis Cost Indicator: The required Lapis Lazuli amount is now explicitly displayed on the right side of each enchantment button.
🐛 Bug Fixes
- Beacon Logic: Fixed an issue where changing the Primary Power would leave an invalid Secondary Power selected; it now correctly resets unless Regeneration is active.
- Villager GUI Scrolling: Fixed a rendering glitch that caused long static rows of item textures when viewing 5–7 trades.
- Ghost Highlights: Fixed an issue where buttons would appear highlighted during scrolling due to lingering keyboard focus.
- Loom Scrollbar Hitbox: Corrected the scrollbar's interaction box (hitbox), which was previously misaligned with its visual position, ensuring accurate and smooth mouse dragging.