Hardmode Mod : Post-EnderDragon Content

Post-Enderdragon content, new ressources, powerful mobs, new challenges and Terraria stuff.

File Details

HardmodeMod_1.5_1.15.2.jar

  • R
  • Dec 29, 2020
  • 1.63 MB
  • 1.0K
  • 1.15.2
  • Forge

File Name

HardmodeMod_1.5_1.15.2.jar

Supported Versions

  • 1.15.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hardmode-mod-408617:3152573")
Curse Maven does not yet support mods that have disabled 3rd party sharing

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I apologize for the lack of updates recently. I've been very busy

Anyways, this release brings you quality of life changes, a new tier of tools and armor, and a new accessory.

 

Hardmode Mod 1.5 :

 

-Super Star nerf : Cooldown increased from 25 seconds to 40.
-Magic Mirror buffs :
     - Cooldown decreased from 60 seconds to 10.
     - XP Cost reduced from 10 levels to 3.


-Lowered volume of lightsabers on use sound.
-Lowered volume of many Hardmode monsters.


-All "accessory items" which gives an effect when in the player's inventory now have a glowing effect.
-Titans now drop Totems of Undying less frequently.
-Updated Mod Description.

 

-Iron Blocks, Gold Blocks, Diamond Blocks and Emerald Blocks will now spawn as ores underground in the Overworld once Hardmode is active.
This change is meant to accelerate player progression early-hardmode.


-Added Emerald Sword, Pickaxe and Waraxe. They can be crafted after hardmode only. They are slighly stronger than diamond but weaker than Dragon gear.

-Added Emerald Armor as well.
-Added Titan Ring, a rare drop from Titans.