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Harbinger

Unlisted
Horror mod that adds starving terrors, that are willing to do anything to eat.
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Harbinger : Revival [ 2.9.9 ]

File nameharbinger-2.9.9-forge-1.20.1.jar
Uploader
NikFDNikFD
Uploaded
Jun 26, 2026
Downloads
70
Size
16.6 MB
Mod Loaders
Forge
File ID
8324339
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:harbinger-1482625:8324339")

Learn more about Curse Maven

What's new

Harbinger : Revival [ 2.9.9 ] Changelog:
- Fixed a bug where specific structures could spawn underwater flooding them.
- Fixed a bug where Gluttony had 2 spawn eggs.
- Fixed a bug where Hunter could have died by wall suffocation or drowning.
- Fixed a bug where Nuclear5 Unit would not spawn unless it is nighttime, dark, or thunder.
- Fixed a bug where [       ]'s model had limbs deattached from it's body while walking.
- Fixed a bug where Void Feeder's limbs would be deattached during moving.
- Fixed a bug where in specific dialouge's the Z cordinate would be displayed as Y cordinate and would not say the correct cordinates.
- Fixed a bug where Centifin would not break down a boat if it got into one, until damaged by any source.

Harbinger : Revival Changes:
[ Additional Note: Since Harbinger : Revival was originally posted as a beta version for testing, not much people got to see the changelog for it's changes so I will put them here. ]
- Reworked [       ]'s bossfight, and censor texture.
- Added Hunter Shop, where you can sell Red Items for items.
- Added Red Items such as Centifin Flesh [ Raw and Cooked variants ], Harbinger's Tooth, so on.
- Renamed Hungry Fish to Centifin [ I know a lot of people liked the name Hungry Fish but Centifin just sounds cooler and Hungry Fish is just kindof a placeholder name I guess ]
- Added item Skull of 8 Fates.
- Added dialouge for when 2nd phase and 3rd phase hit.
- Added a custom night system that change specific spawns.
- Added the man.
- Added 5 new structures: Facility A, Facility B, Basement House, Bedrock Mountian, Dust Pyramid.
- Reworked texture for Harbinger and all his variants.
- Changed some damage values to be more balanced, such as Trauma's 20 damage being lowered to 9.
- Added attack variant for Hunter.
- Replaced Listening Device with Lighter in starter items.
- Added recipe for Listening Device.
- Added Nuclear5 Unit.
- Added Ending A.
- Added Ending B.
- Added new blocks.
- Renamed Crimson Box to Crimson Core and changed texture.
- Added a progression system so players can get something to do and not just have infinite survival simulator.
- Changed Void Feeder's spawn height from 30 Y and under to -5 Y and under.
- Added a new Harbinger variant "Crawl Chase".
- Reworked Death Angel's texture.
- Dust Devil can now only spawn since Phase 2.
- Centifin now start spawning from Phase 2 instead of 3.
- Added Nuclear Mushroom.
- Added Master Key.
- Added Inactive Key.
- Added recipe for the Master Key.
- Removed recipe for Spectral Pearl.
- Made it so the recipe for Spectral Pearl is not findable in the dirt.
- Harbinger can now only spawn during custom night.
- Added Obliteration Unit Toggle System block.
- Lives are now only exclusive to Cursed Mode and are unlimited normally, with them being limited to 5 if Cursed Mode is enabled.
- Added "The Oppressor" control system block.
- Removed all events that place or remove blocks.
- Added new Door Block that is unlockable via The Master Key.

Have fun.

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