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Handy Enchantments

Six practical enchantments: break a whole ore vein, fell a whole tree with leaves that actually fall, pull dropped items from 11 blocks away, climb ladders four times faster, light up caves from your helmet, and keep a good tool from ever breaking.

Handy Enchantments

Description

Handy Enchantments adds six enchantments that remove the busywork from ordinary play. Nothing here is a new block or a new dimension — it is the set of small conveniences you keep wishing vanilla had.

  • Vein Miner (pickaxe) — break one ore and the whole vein goes with it. Stone and deepslate variants of the same ore count as one vein.
  • Tree Feller (axe) — fell a whole tree with a single log, and the orphaned leaves crumble in seconds instead of lingering for minutes.
  • Magnet (chestplate, 3 levels) — dropped items fly to you from 5, 8 or 11 blocks away. Items you just threw out are left alone.
  • Swift Climb (boots) — ladders and vines carry you up and down four times as fast, which turns a deep mineshaft ladder into a short trip. The factor is configurable.
  • Fullbright (helmet) — the world is lit as if brightness were turned far past the vanilla limit, for as long as the helmet is worn. Your options file is never touched.
  • Break Protection (tools and weapons) — durability never drops below one point. The item survives, but cannot be used until it is repaired, so a good pickaxe is never lost by accident.

Chain mining never spends the last durability point, so an enchanted tool will not break mid-vein. All six appear at the enchanting table, from villagers and in chest loot, at a middling level cost, and they are compatible with every vanilla enchantment.

Movement is worked out on each player's own client, so Swift Climb — like Fullbright — takes effect for players who have the mod installed. Everything else works from the server alone.

Requirements

  • Minecraft 26.2, Fabric Loader 0.19.3 or newer
  • Fabric API
  • Required on both the server and every client

Installation

Put the mod jar and Fabric API into the mods folder. On a server, install both there as well.

Configuration

Options live in config/coobenchants.json, created on first launch:

Option Default Meaning
veinMinerLimit 64 Blocks one Vein Miner use may break
treeFellerLimit 256 Logs one Tree Feller use may break
fastLeafDecay true Crumble the leaves of a felled tree
leafDecayDivisor 40 Higher is slower leaf decay
fullbrightBrightness 1000.0 Brightness while the helmet is worn
magnetBaseRadius 5.0 Magnet radius at level one, in blocks
magnetRadiusPerLevel 3.0 Blocks added by each further level
magnetPullSpeed 0.35 Pull speed in blocks per tick
climbSpeedMultiplier 4.0 How much faster Swift Climb boots take a ladder

The enchantment level costs, rarity and item lists are data-driven JSON inside the jar and can be overridden by a world datapack without rebuilding the mod.

Version history

See CHANGELOG.md; the store page changelog for a release is the section for that version.

Assets

  • logo.png — store page icon (439x439)
  • The mod icon shown in the mod list is src/main/resources/assets/<modid>/icon.png

The Handy Enchantments Team

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