promotional bannermobile promotional banner

Handwerk – AoE Tools, Vein Miner & Building Blocks

Vanilla-style tools that do the work for you: AoE hammer & shovel, vein miner, tree feller, harvester scythe. Plus tool upgrades, magnet enchantments & a full building palette — slabs, stairs, trapdoors, lanterns, redstone chains.
Back to Files

0.15.4 (MC 26.2)

File namehandwerk-0.15.4-26.2+build.2.jar
Uploader
LufatZLufatZ
Uploaded
Jul 22, 2026
Downloads
48
Size
1.1 MB
Mod Loaders
FabricQuilt
File ID
8486269
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:handwerk-460558:8486269"

Quilt

modImplementation "curse.maven:handwerk-460558:8486269"

Learn more about Curse Maven

What's new

Handwerk 0.15.4 — NeoForge

Handwerk now runs natively on NeoForge, alongside its existing Fabric builds — no Sinytra or Connector required. This release also polishes a few things that every build benefits from.

✨ New

  • Native NeoForge support for Minecraft 26.1 and 26.2. It's a first-class jar, tested to play exactly like the Fabric version. (The 1.21.x line stays Fabric-only.)

🩹 Fixes & tweaks

  • The Lodestar Charm gets a proper accessory slot again. With Trinkets (and its forks) a necklace slot now shows up for the charm — previously none ever appeared. It also works with Ohmega on every version now.
  • The Harvester Scythe clears sugar cane, bamboo and cactus across its whole area again, not just the single stalk you click.
  • Hanging redstone lanterns render correctly. The hanging variants were there but showed the wrong model.
  • Redstone lanterns and redstone chains moved to the Redstone tab. They now sit next to the redstone lamp in the creative menu instead of with the plain lanterns and chains. (Plain lanterns still live with the vanilla lantern.)
  • The VeinBlocks Amount setting takes effect immediately instead of only after a restart.
  • The Enable Shovel Path Toggle config option is respected again — turning it off previously did nothing.

🧪 Testers welcome

This is Handwerk's first NeoForge release, so extra hands are appreciated. Handwerk now ships a full test protocol — a version- and loader-aware checklist covering every feature, with the exact in-game commands and expected results (docs/Handwerk-Test-Protocol.ods in the repository). If you'd like to help verify builds — especially the new NeoForge ones — run through it on your setup and share the results on Discord.

⚙️ Technical

  • Multi-loader architecture. All loader-specific runtime code now sits behind an internal platform layer. The NeoForge jar re-packages the same compiled game code (26.x is unobfuscated) with NeoForge entrypoints, data maps for copper oxidation, and an access transformer.
  • Removed a few stray Ohmega files the 26.1 build had accidentally bundled during development, which could otherwise shadow Ohmega's own files.
  • Loosened the version bounds on the suggested companion mods (Sodium, Iris, Mod Menu); the old bounds pointed at outdated 1.21.4-era versions.
  • Dependency refresh: Fabric API 0.155.2 (26.x) / 0.141.5 (1.21.11) and Kotlin 2.4.10 — Fabric Language Kotlin ≥ 1.13.13 is now required (your launcher updates this automatically). NeoForge builds use Kotlin for Forge.

💬 Feedback and bug reports are very welcome — join us on Discord. Thanks for playing! ⚒️

This mod has no additional files