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Hand Magic: Renewed

Adds new gesture based magic casting system!

File Details

Hand Magic Renewed 1.2 1.20.1 Forge.jar

  • R
  • Apr 25, 2026
  • 5.13 MB
  • 138
  • 1.20.1
  • Forge

File Name

Hand Magic Renewed 1.2 1.20.1 Forge.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hand-magic-renewed-1384812:7983836")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Hello hello! It's the biggest update yet!(In terms of code changes & custom features added)

So first of all i finally got over the Mcreator and fully converted the mod to normal code!

And let's go through all of the changes

- Added JEI Compactability for the Mana Filling recipes
- Spell execution now has better code and works better & faster
- Hand signs are now not floating on the head of the player but rather circling around him!
- Rituals now have better code and work better & faster!
- hand_magic_renewed:blueglitter particles was renamed to hand_magic_renewed:blue_glitter particles
- hand_magic_renewed:redglitter particles was renamed to hand_magic_renewed:red_glitter particles
- hand_magic_renewed:purpleglitter particles was renamed to hand_magic_renewed:purple_glitter particles
- Tips in the Ritual & Spell Scroll now have limited sizes so they don't go off screen
- Optimised Gestures Overlay
- Optimised Mana Overlay
- Optimised Wand Element Overlay
- Optimised Spell Scroll
- Optimised Ritual Scroll
- Optimised code and now there is a lot less unnecessery procedures
- Names in the Ritual & Spell Scroll now have limited sizes so they don't go off page
- Optimised placeholders for spells
- Optimised Multiplayer code(Sometimes mod was not working in multiplayer)
- Added JEI Compactability for the Rituals!