Hand Made Guns Overdrive

An overhaul of the "HandmadeGuns" mod that seeks to take this open source gun mod to the next level. All assets have also been better translated to English for ease of use.

File Details

HandmadeGunsOverdrive-3.2.2.jar

  • R
  • Jun 1, 2026
  • 1.24 MB
  • 22
  • 1.7.10
  • Forge

File Name

HandmadeGunsOverdrive-3.2.2.jar

Supported Versions

  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hand-made-guns-overdrive-1189504:8179251")
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HMG-Overdrive Update

Explosion System Rework

  • Reworked explosive damage calculations.
  • Explosion radius and explosion damage are now configured independently.
  • Added support for separate blast lethality values using weapon BulletPower.
  • Damage now remains at full strength inside the configured explosion radius.
  • Added smooth linear damage falloff beyond the blast radius.
  • Removed duplicate direct-hit damage from explosive projectiles.
  • Unified explosive damage handling across rockets and explosive ammunition.

Configuration Improvements

  • Added support for ExplosionRadius and explosionradius configuration aliases.
  • Updated weapon tooltips to display Explosion Radius separately from damage values.

Blast Cover Improvements

  • Reworked explosion exposure calculations.
  • Grass, flowers, vines, snow layers, and other non-solid vegetation no longer provide unrealistic blast protection.
  • Explosion damage now interacts more consistently with solid cover and terrain.
  • Improved reliability of explosive weapons in open environments and light vegetation.

General

  • Various internal cleanup and refactoring of explosive projectile code.
  • Improved consistency between different explosive weapon types.