File Details
HandmadeGunsOverdrive-3.2.2.jar
- R
- Jun 1, 2026
- 1.24 MB
- 22
- 1.7.10
- Forge
File Name
HandmadeGunsOverdrive-3.2.2.jar
Supported Versions
- 1.7.10
Curse Maven Snippet
HMG-Overdrive Update
Explosion System Rework
- Reworked explosive damage calculations.
- Explosion radius and explosion damage are now configured independently.
- Added support for separate blast lethality values using weapon BulletPower.
- Damage now remains at full strength inside the configured explosion radius.
- Added smooth linear damage falloff beyond the blast radius.
- Removed duplicate direct-hit damage from explosive projectiles.
- Unified explosive damage handling across rockets and explosive ammunition.
Configuration Improvements
- Added support for
ExplosionRadiusandexplosionradiusconfiguration aliases. - Updated weapon tooltips to display Explosion Radius separately from damage values.
Blast Cover Improvements
- Reworked explosion exposure calculations.
- Grass, flowers, vines, snow layers, and other non-solid vegetation no longer provide unrealistic blast protection.
- Explosion damage now interacts more consistently with solid cover and terrain.
- Improved reliability of explosive weapons in open environments and light vegetation.
General
- Various internal cleanup and refactoring of explosive projectile code.
- Improved consistency between different explosive weapon types.