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Hamster Robots

Hamster mechs, tanks, choppers and zombie bosses!
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Hamster Robots 1.5.11

File namehamstermod-1.5.11.jar
Uploader
ScaDy_0101ScaDy_0101
Uploaded
Oct 10, 2026
Downloads
7
Size
4.0 MB
Mod Loaders
Forge
File ID
9118079
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:hamster-robots-1733778:9118079")

Learn more about Curse Maven

What's new

Hamster Robots 1.5.11 for Minecraft 1.20.1 (Forge 47.4 or newer). Multiplayer: the server (including an e4mc/LAN host) and every player must use 1.5.11 (network protocol 9; 1.5.10 players cannot join). 1.5.10 worlds and configs update automatically. All existing features, keys, sounds and scenes are unchanged.

NEW: HANDSHAKE STRIKE (joint ultimate)

  • Park a Hamster Robot and a Speaker Hims side by side (up to 4 blocks apart) and press H as the pilot of either one (rebindable under Controls > Hamster Mod). A hint appears when a partner robot is next to you.
  • The other robot must be piloted by another player, or be empty and owned by you. Cooldown: 180 s (3 min) for both robots.
  • 36 s event with a heroic 80s synth-rock theme that starts at full power. Opening cinematic (about 11.5 s): a zombie falls from the sky, the Speaker Hims rises on its jetpack, grabs it and spins it, the Hamster Robot hits it with the energy sword and a kick, and the Speaker slams it into the ground. 6 coloured Helicopter Hims fly in, then the Hamster Robot slowly reaches out, the Speaker takes its hand and they shake (energy "zzhh" sound and a huge music hit).
  • The cinematic ends with the handshake and you get control back. A 10 s "RUN!" countdown appears at the top of the screen ("KAÇ!" in Turkish).
  • At zero, a second cinematic (about 9.5 s): the giant Mothership Hims flies into the middle of the fleet, charges for 5 s and fires a huge laser at the ground ahead. A 50-block explosion hits hostile mobs only. It never hurts players, robots, vehicles, hamsters or tamed pets, and it never breaks blocks. White flash and screen shake.
  • The fleet flies away and disappears (never saved, no drops). Every robot nearby, yours and other players', is then fully repaired.
  • Shared with players within 64 blocks like the other cutscenes. Pilots, viewers and both robots are invulnerable during both cinematics. Both use the usual black letterbox bars. Sneak skips it on your own screen.
  • Server config "handshakeStrike": enabled, cooldown, range, blast radius, blast damage.
  • New original sounds (CC0): the theme and the handshake effect. No existing sound was changed.