halloween_rain-1.0.0.jar
Curse Maven Snippet
What's new
Changelog
Notable changes to Halloween Rain are documented here.
## Unreleased — 2026-11-03
Added
- halloween enable` enables the automatic event schedule.
- halloween disable` immediately ends the current storm and disables future events until enabled again.
- The enabled setting is saved separately for each world and survives world reloads and server restarts.
Changed
- The Halloween event is now disabled by default.
- Enabling the event restores its previous behavior: a five-minute storm every third Minecraft night.
- halloween start` now enables the event and immediately starts a five-minute storm. The automatic schedule remains enabled afterward.
- halloween stop` now works like `/halloween disable`, keeping the event disabled until it is enabled again.
- halloween status` now distinguishes between disabled, enabled but waiting, and an active storm.
- Halloween commands now require operator permission level 2 or cheats in single-player.
- Updated English and Russian command feedback.
Cleanup and Item Preservation
- Disabling the event hides the countdown bossbar, removes Halloween Spirit, and removes event merchants.
- Event merchants in unloaded chunks are removed when those chunks load while the event is inactive.
- Restored Halloween Spirit effects are removed from players who rejoin while the event is inactive.
- The bossbar reference is reset when the server stops.
- Obtained items, placed blocks, and equipment abilities remain available after disabling the event.
- Dropped items are not removed by the disable command; normal Minecraft despawn rules still apply.
Upgrade Notes
- Existing worlds without a saved event setting also default to disabled after this update.
- Run `/halloween enable` to restore the automatic schedule, or `/halloween start` to enable the event and start a storm immediately.
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